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  Discovery Gaming Community Role-Playing Official Player Factions Nomads Slomon K'Hara Archive old 112117 Khara how does it work?

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old 112117 Khara how does it work?
Offline Slomon K'Hara
02-15-2017, 10:27 PM, (This post was last modified: 02-16-2017, 07:34 PM by Slomon K'Hara.)
#5
Ima Eat You
Posts: 59
Threads: 22
Joined: Sep 2008

Character Growth.

Nymphs are highly overactive and extremely curious. The Dream has plenty of space and danger for them to taunt and play with. but eventually this gets old.. they get restless about making a difference or subjects that interest you in the material world often a nymph just can't wait to explore space and or harass the other life form in the sector. humans.

Humans contain a mental complexity that is attractive to the hive minds of the nymphs they want to assimilate and consume all the novel differences between them if their permitted.

As the age of a nymph continues its energy and influence rises. This means they can build ships or rather.. "grow them" through the dreamers enclave w t ction to feed their cult of personality which is a form of indoctrination that affects humans. indeed it is vary possible for a nymph to have its own following willing to do things or die for it eventually.

The typical Telekinetic, telepathic, and in some limited cases clairsentient abilities are present in every nymph but can only become controllable or useful to those who regularly practice.

Speech

Nymphs often make declarations of individuality but will speak as if they are plural most of the time. Rarely will they be able to keep using I and mine and singular terms unless it is a specific example like talking about a memory or sequence of events.

Nymphs because their opinions often diverge with one another will compromise when working together.. either or the new hybrids love one another as family despite.

While you were trained in a morph to sure nonspeech becoming a nymph doesn't mean you have to stop using telepathy its just one of many forms of communication.

Telepathic speech in several husks.

Often symbols like :: ~ and the old *** differentiate between narrative or contextual radio transmissions. The chat in server is contextual it can be formatted to be any type of communication you want and isnt necessarily just space radio or neural net chat or. something patented.

So when you see *** from a nomad ship its trying to impress the thought of a word or vision along with emotions. This can be quite a jumble for someone to receive. infact often a person will be confused by a sending of emotional information because the only way to inherently RECEIVE a feeling is to feel it.

Say a person is feeling sad. But the nomad is feeling quite radiant and happy. this could influence the sad person to feel that energy and maybe even change their mood.

This is the prime reason many people end up liking the alien empathy. Their ability to play the emotional gamut like a harp is something few people even master an understanding of by self discipline. On The other hand order pilots (trained to know what telepathy is) and people who are on opiates (like cardamine) can be somewhat numbed to this sensation even comprehend this is coming from outside of them.

If the nomads were given a speech to text device.

Nonspeech used to have specific context for each instance but this has morphed over time to these staple symbols.

*** "Hello" -yours- (pleasant)***

*** = Telepathic context

"hello" is double quoted this means an understood shared understanding of what hello means but its quoted meaning its a human hello.. not a sentiment the nomad came up for itself.

-yours- has emphasis like pointing a finger and emphasising this is the target or intended to have more weight other words can be used with emphasis.

(pleasant) in parentheses is basicly the emotion conveyed a pleasant statement. the idea is to inflict the feeling of pleasantness.

*** "we" ...bring... -yours/theirs- "end" ( Anger ) ***

"We" here i've thrown a curveball the WE is a syntax of nomads referring to themselves however they are quoting the human side all quotes are from the perceptions nomads gained from human thought. So "we" might rely on the context of the receiver's context of nomads being terrifying or interesting.. depending on a relationship. This can also backfire.. I mean.. no communication is perfect.

...bring... is an ellipses statement the dots isolate and emphasise passively unlike the -active- forward emphasis of dashes.

-yours/theirs- a statement to a target amongst a group including the group in the thought.

"End" namely using the human perception of the word end. Ie conveying a threat of death.

(anger) the emotional parentheses can be left out of some statements but.. every time a nomad wants to make a target feel a certain way this is used.. think of it as a pill fired at the target with the brand and cause plainly sated on it. (Sexythoughts) (Constipation) (Fearful)

this makes the emotional parentheses a threat cause the nomads know that humans have a weakness to feelings and will use them as a weapon.

*** _Ours_ shall -destroy- 'yours' -Dreams- ( ...Coldness... )***

A fairly advanced speech.

_Ours_ the _ are a rarely used syntax to indicate both quotes "ours/yours" and the nomads self understanding of the word. Few concepts are shared between humans and nomads but this is a way of saying this is exactly what you think it is. it can be used in many cases to establish mutual understanding.

'yours' single quotes often is a personal address qoutes can address whole groups single quotes are more personal.

(...coldness...) the passive ellipses combined with the emotional parentheses is conveying a mutual feeling and an attack. Ie a way of saying i'm making you fee this way because I am feeling this way. Thou notice qoutes could have been used to use a human feeling of coldness.. these are not present which essentially hints its trying to convey an elian sense of what it means to not empathize at all with the receiver in an attempt to illicit fear.

Further examples would be hashing out different dynamics and a more definitive guide maybe done but it would be fairly huge.. We usually work with the player to get an understanding of most of the principals. none of these symbols are a noose more of a seed or plant to get you going.
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Messages In This Thread
old 112117 Khara how does it work? - by Slomon K'Hara - 02-15-2017, 09:40 AM
RE: Khara how does it work? - by Slomon K'Hara - 02-15-2017, 01:49 PM
RE: Khara how does it work? - by Slomon K'Hara - 02-15-2017, 08:28 PM
RE: Khara how does it work? - by Slomon K'Hara - 02-15-2017, 09:55 PM
RE: Khara how does it work? - by Slomon K'Hara - 02-15-2017, 10:27 PM

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