However, the vast majority are gunboat sized. So yeah, space to store ammo does work, if you think about the fact that a Claw can store 8x70= 560 missiles plus 70 torpedoes
Then again, we should also agree on the fact that the ammo constant is also screwed up, as if the above were true then real logic would dictate that I could store 630 cannonball missiles on my fighter, which I can't. So you can see that the ammo constant isn't really in keeping with real ammunition space in a ship.
Considering these figures, even the smallest gunboats should be able to store 1000 missiles, right? And what about the largest, such as the Corsair gunboat or Dragon gunboat? These must be at least three times again the size of the Kusari gunboat and the Bounty Hunter gunship, so could they store 3000 missiles?
If you follow one path of the computer logic set out by the developers, then yes.
If you follow another set out by RP, which is what we aim for, then perhaps. It depends on how your specific RP works; which is why we will have fundamental debates about balance, because we all percieve different balance.
Mjolnir, you know as well as I do that a 6 missile loadout, if it can be fired at all, takes up the whole gunboat powerplant while leaving the pilot extremely vulnerable to every type of capital ship. Said pilots who use this loadout sacrifice all their power against capital classes to concentrate their effectiveness against fighters and bombers. Even then, two bombers with their CMs active and a competant pilot at the respective wheels should make light work of said gunboat. Its a trade, and I believe it to be a fair one if you take into consideration what you may come up against with such a specialised loadout.
I do believe that missile problems could be alleviated completely if the refire of the missiles were reduced. Using more energy just creates a problem whereby in the future, those who fire guns may run out of energy. Ammunition just makes it more tedious to fight when you undock to find you forgot to go to the equipment dealer to stock up on your missiles.
Refire would target only the problem of missile spammage while leaving the other factors unaffected, and I believe this the way to go....