• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Server Events Official Event Archive
« Previous 1 … 6 7 8 9 10 Next »
[Official Event] Hellgate: Inverness [Concluded]

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Thread Closed 
Official Event Hellgate: Inverness [Concluded]
Offline Kauket
03-12-2017, 12:24 PM, (This post was last modified: 03-12-2017, 12:25 PM by Kauket.)
#45
Dark Lord of the Birbs
Posts: 6,598
Threads: 513
Joined: Nov 2014
Staff roles:
Art Developer

(03-12-2017, 12:21 PM)Shaggy Wrote:
(03-12-2017, 12:16 PM)sindroms Wrote: The traders can only lose cargo. No IDs in this event may treat transports as combat targets, nor they can demand credits.

Talking about HF and Aux here.

So Aux and Hellfire cant use traders as combat targets. But refusal of jettisons the trade event cargo normally leads in destruction abyway. This event seems very one sided due to the restrictions on the Order Indie ID and the fact HF ans Aux have battlecruisers and cruisers in the system and can gathered double the amount if Order players.

Please carefully re-read my previous post. We have no caps. But for the Legion, I believe they do not intend to go overkill.
Thread Closed 


Messages In This Thread
Hellgate: Inverness [Concluded] - by sindroms - 03-12-2017, 09:55 AM
RE: Hellgate: Inverness [Active] - by Sombs - 03-12-2017, 09:57 AM
RE: Hellgate: Inverness [Active] - by Operator - 03-12-2017, 10:04 AM
RE: Hellgate: Inverness [Active] - by Etaphreven - 03-12-2017, 10:06 AM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 10:06 AM
RE: Hellgate: Inverness [Active] - by Kalhmera - 03-12-2017, 10:07 AM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 10:14 AM
RE: Hellgate: Inverness [Active] - by Kalhmera - 03-12-2017, 10:16 AM
RE: Hellgate: Inverness [Active] - by The Sovereign - 03-12-2017, 10:16 AM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 10:20 AM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 10:16 AM
RE: Hellgate: Inverness [Active] - by The Sovereign - 03-12-2017, 10:20 AM
RE: Hellgate: Inverness [Active] - by Kauket - 03-12-2017, 10:20 AM
RE: Hellgate: Inverness [Active] - by The Sovereign - 03-12-2017, 10:24 AM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 10:24 AM
RE: Hellgate: Inverness [Active] - by Epo - 03-12-2017, 10:37 AM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 10:40 AM
RE: Hellgate: Inverness [Active] - by Sombs - 03-12-2017, 11:30 AM
RE: Hellgate: Inverness [Active] - by oZoneRanger - 03-12-2017, 11:43 AM
RE: Hellgate: Inverness [Active] - by Vendetta - 03-12-2017, 11:50 AM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 11:50 AM
RE: Hellgate: Inverness [Active] - by Vendetta - 03-12-2017, 11:53 AM
RE: Hellgate: Inverness [Active] - by Shaggy - 03-12-2017, 12:12 PM
RE: Hellgate: Inverness [Active] - by Epo - 03-12-2017, 11:47 AM
RE: Hellgate: Inverness [Active] - by Sombs - 03-12-2017, 11:48 AM
RE: Hellgate: Inverness [Active] - by TickTack - 03-12-2017, 11:52 AM
RE: Hellgate: Inverness [Active] - by Kalhmera - 03-12-2017, 11:53 AM
RE: Hellgate: Inverness [Active] - by Epo - 03-12-2017, 11:54 AM
RE: Hellgate: Inverness [Active] - by oZoneRanger - 03-12-2017, 11:56 AM
RE: Hellgate: Inverness [Active] - by Vendetta - 03-12-2017, 11:57 AM
RE: Hellgate: Inverness [Active] - by Inferno - 03-12-2017, 11:56 AM
RE: Hellgate: Inverness [Active] - by TickTack - 03-12-2017, 12:01 PM
RE: Hellgate: Inverness [Active] - by Aurora- - 03-12-2017, 12:02 PM
RE: Hellgate: Inverness [Active] - by Kauket - 03-12-2017, 12:03 PM
RE: Hellgate: Inverness [Active] - by Shaggy - 03-12-2017, 12:16 PM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 12:07 PM
RE: Hellgate: Inverness [Active] - by PhoenixClaw - 03-12-2017, 12:12 PM
RE: Hellgate: Inverness [Active] - by Kauket - 03-12-2017, 12:18 PM
RE: Hellgate: Inverness [Active] - by Apollon - 03-12-2017, 12:15 PM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 12:16 PM
RE: Hellgate: Inverness [Active] - by Shaggy - 03-12-2017, 12:21 PM
RE: Hellgate: Inverness [Active] - by Kauket - 03-12-2017, 12:24 PM
RE: Hellgate: Inverness [Active] - by Shaggy - 03-12-2017, 12:28 PM
RE: Hellgate: Inverness [Active] - by Vendetta - 03-12-2017, 12:26 PM
RE: Hellgate: Inverness [Active] - by PRJKTLRD - 03-12-2017, 12:17 PM
RE: Hellgate: Inverness [Active] - by Traxit - 03-12-2017, 12:20 PM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 12:23 PM
RE: Hellgate: Inverness [Active] - by Shaggy - 03-12-2017, 12:25 PM
RE: Hellgate: Inverness [Active] - by Epo - 03-12-2017, 12:26 PM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 12:26 PM
RE: Hellgate: Inverness [Active] - by sindroms - 03-12-2017, 12:33 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode