• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 182 183 184 185 186 … 198 Next »
Idea to make people follow the rules!

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 7 / 10,000
Humanity's Defiance - 67 / 10,000
Nomad Ascendancy - 31 / 10,000
Order Mastery - 10 / 10,000

Latest activity

Idea to make people follow the rules!
Offline Bloodhound
05-25-2008, 10:52 AM,
#9
Member
Posts: 27
Threads: 1
Joined: May 2008

' Wrote:This is one of the more carefully crafted mods--I have played on horribly modded servers and Discovery is pretty 'tight' overall.

Any mod can be inherently unstable and Freelancer itself is too.

Yes, this is one of better crafted mods and good optimised, compared to other modded servers, but there is allways a "minimal risk" when putting a mod in use, no matter how carefully crafted, the mod can conflict with Freelancer`s standard data filles (not only with Freelancer, all games that have mods will expirience crashes). Discovery mod is indeed more carefully crafted, otherwise, the server with soo many modifications would crash every 20 minutes, so we need to consider ourselves lucky...

Besides, i saw that in mod development players too participate in mod expanison, by making their own ships and/or weapons (while admins put more sustems). Their creations may be the cause of crash, since the textures, models, data files ,ect... may confilct with Freelancer`s standard files and/or other mod`s files.

Quote:Things like npc spawn, shot numbers, death times--all can cause server to fitz.

Those things can`t cause server to crash, but can add effect.

Quote:But the crashes on weekends are most likely a lot of players trying cheats or logging on with not fully uninstalled mods from elsewhere plus all the other things.

You are right there:nyam:.



Just to say one more thing: the topic title doesen`t match with the disscusion within it (it says for an idea to make ppl folow rules, and we discuss about cause of crashes:P).

My Characters:
[KoF]-Bloodhound -- Universal Shipping flying Stinger
[KoF]-Daddy -- Universal Shipping flying Firefly
[KoF]-Exigo -- Universal Shipping flying Phyto
Utopija -- Bounty Hunter flying Hammerhead
  Reply  


Messages In This Thread
Idea to make people follow the rules! - by Screenlag - 05-24-2008, 04:52 PM
Idea to make people follow the rules! - by Tenacity - 05-24-2008, 05:02 PM
Idea to make people follow the rules! - by timmychen - 05-24-2008, 05:44 PM
Idea to make people follow the rules! - by song - 05-24-2008, 05:48 PM
Idea to make people follow the rules! - by Bloodhound - 05-24-2008, 05:51 PM
Idea to make people follow the rules! - by song - 05-24-2008, 06:12 PM
Idea to make people follow the rules! - by n00bl3t - 05-25-2008, 09:10 AM
Idea to make people follow the rules! - by Ion - 05-25-2008, 09:57 AM
Idea to make people follow the rules! - by Bloodhound - 05-25-2008, 10:52 AM
Idea to make people follow the rules! - by chovynz - 05-25-2008, 11:05 PM
Idea to make people follow the rules! - by DarthCloakedGuy - 05-27-2008, 02:02 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode