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Project Valiant

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Project Valiant
Offline HanCloudstone
05-03-2017, 07:01 AM, (This post was last modified: 05-03-2017, 07:03 AM by HanCloudstone.)
#6
Bulwark of Kyushu
Posts: 515
Threads: 41
Joined: Jan 2017

Tracking as in... Missile or torpedo tracking? Railgun normally has unguided projectiles. Are you talking about slow traverse speed of the turret? If so, right, it definitely is a way to make it less powerful, especially in close-distance fights against maneuvrable opponents.
Reload speed is definitely a viable way to balance such guns, too. Low ammunition count, on the other hand, is intended for large-caliber guns (for example, see Warhammer's macrocannons, Nova cannon, FV4005 Stage II with its twelve 183mm rounds in total, whatever). Railguns, instead, tend to have very small projectiles that have a lot of impact and penetrating ability... Due to having a sensible energy requirement.
Very high speed, moderate damage, balanced energy requirement, slow traverse speed of the turrets. What do you think?

My char info and rp feedback thread

Currently schizoposting from Omicron Chi
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Messages In This Thread
Project Valiant - by Durandal - 05-03-2017, 01:38 AM
RE: Project Valiant - by casualty - 05-03-2017, 05:50 AM
RE: Project Valiant - by HanCloudstone - 05-03-2017, 06:10 AM
RE: Project Valiant - by Valhalla Rising - 05-03-2017, 06:22 AM
RE: Project Valiant - by Devastator - 05-03-2017, 06:39 AM
RE: Project Valiant - by HanCloudstone - 05-03-2017, 07:01 AM
RE: Project Valiant - by Goldberg - 05-03-2017, 07:09 AM
RE: Project Valiant - by sasapinjic - 05-03-2017, 11:57 AM
RE: Project Valiant - by Enkidu - 05-03-2017, 12:33 PM
RE: Project Valiant - by Kiith - 05-03-2017, 12:39 PM
RE: Project Valiant - by Goliath - 05-03-2017, 12:39 PM
RE: Project Valiant - by Epo - 05-03-2017, 12:40 PM
RE: Project Valiant - by Devastator - 05-05-2017, 02:13 PM
RE: Project Valiant - by Croft - 05-05-2017, 04:42 PM
RE: Project Valiant - by Inferno - 05-05-2017, 04:43 PM
RE: Project Valiant - by Goliath - 05-05-2017, 04:43 PM

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