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Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules

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Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules
Offline Discovery Freelancer Tutorials
05-12-2017, 02:13 PM, (This post was last modified: 02-08-2018, 07:30 PM by Discovery Freelancer Tutorials.)
#2
The Angels
Posts: 40
Threads: 22
Joined: May 2012

Cloaking Devices
Cloaking Devices are advanced Equipment allowing your ship to be undetectable both visually and by scanners. You don't vanish, meaning you can still crash into objects. An active cloaking device deactivates the shields of the ship using it. Cloaking Devices also consume Cloaking Batteries while in use(even while charging). Any ship with a CM Slot is capable of replacing that one with a Cloaking Device. Cloaking Devices are illegal or require registration in some houses, check the respective laws. A Cloak can be disrupted by shooting the ship with a CD during charge or with a Cloak Disruptor within range.

Notes: Cloaking Devices must be built on PoBs or in the case of Nomad ones, bought on their respective installations.
All cloaks have a cooldown time of 120 seconds. This cooldown only applies when you are hit with a cloak disruptor.
People who are cloaked can be detected by listening for a 'humm' that is emitted to all players within 3k of a cloaked ship.

But not every ship can mount every Cloaking Device. These are the limits for the various ship types:

Name Max Cargo Space Used Cargo Space Charge time Consumption Max cloak duration Shiptype(s)
Batteries used:Cloak Batteries
Light Cloaking Device 480 10 20 2/sec 8:00 Min. Snubcraft, Light Gunboats
Cloaking Device Mk2 900 200 20 2/sec 7:00 Min. Gunboats, Cruisers
Cloaking Device Mk2 Advanced 1800 450 60 1/sec 15:40 Min. Heavy cruisers, Battleships
Batteries used:HeavyCloak Batteries
Cloaking Device Mk3 - 600(+2 each bat) 20 1/sec 16:20 Min. Transports
Batteries used:Nomad Cloaking Device Batteries
Nomad Lesser Cloak 480 10 30 1/sec 16:10 Min. Snubcraft
Nomad Greater Cloak 900 120 60 1/sec 15:40 Min. Gunboats, "Irra" Nomad Purifier
Nomad Superior Cloak - 450 120 K'Hara Only Infi- Battleships, "Irra" Greater Nomad Purifier

Cloaking Devices can be activated and deactivated with the /cloak command or by binding it to a key in the settings.
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Messages In This Thread
Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules - by Discovery Freelancer Tutorials - 05-12-2017, 02:12 PM
RE: Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules - by Discovery Freelancer Tutorials - 05-12-2017, 02:13 PM
RE: Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules - by Discovery Freelancer Tutorials - 05-12-2017, 02:13 PM
RE: Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules - by Discovery Freelancer Tutorials - 05-12-2017, 02:13 PM
RE: Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules - by Discovery Freelancer Tutorials - 05-12-2017, 02:14 PM
RE: Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules - by EisenSeele - 07-22-2020, 07:20 PM
RE: Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules - by [M.C.C.] - 05-13-2024, 04:01 PM
RE: Advanced Equipment - Cloaks, Cloak Disruptors, Jump Drives, Docking modules - by Schxer - 05-13-2024, 04:04 PM

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