(07-09-2017, 12:55 AM)Black Widow Wrote: I feel the MRG are a GRN| revamp and a second attempt at them trying to hold power with a new faction MRG:
- given the timing of their officialdom app
- disbanding of the GRN|
- Sici's endorsement of MRG as being a best example of Gallic rp he had seen when MRG had no RP before their officialdom app was released
- all GRN| players moving to MRG after the GRN disbanded
- Sici using alts to form rp with the MRG via the Custodi faction
I mean I could go on and on about an elitist Gallic Navy faction that pummelled Gallia into the ground, disbanded itself only try and come back under a different faction name
If I were to look at the MRG there is nothing unique about them, if they became official it would just be GRN| all over again.
Tell me Shelco what is unique about the MRG? You even said yourself that in French MRG = GRN....... Your just a de facto GRN|, I think your members are even using the GRN| ID
I would rather see Thunderers <AG faction take your spot they at least have something original.
But yeh RP wise, forum effort, originality, server presence RN all the way baby.
Oh and the third in command who got booted out, well we sorted our differences and we are now moving forward together and I can happily say she is with us again.
Shelco I tell you now, the cancer that was eating at discovery we will root it out!
I'm bored out of my skull so this is the part where I look to feedback threads to entertain me.
You're speaking as if GRN| had the wrong idea from the start, or weren't RPing the Gallic Royal Navy faction and the house of Gallia properly. The reality is quite the opposite, everything GRN did, especially in the cases of Kusari, bases in Leeds, and how they handled foreign affairs was pretty much spot on how you'd expect to see the Gallic Royal Navy acting given how aggressive and organized they're by their lore. The argument of MRG being a GRN mk2 is wrong, the argument of MRG using a similar RP style to that of GRN and it being "bad" is wrong, MRG is not entirely GRN at all in terms of members and their general approach on recruits and oorp related things that affect the faction, speaking inrp wise, it does base its general approach on inrp situations from GRN, which isn't bad at all. GRN never approached inrp scenarios "wrong" at all, in fact, there were some pretty awesome ideas in line for the faction before it fell apart. With MRG acting on the same line with a much more diverse group of players and a different approach to ingame actions, mixed with using a similar RP style to GRN, they're actually more bound to be successful than anyone else. Look at the faction, it has a lot of members, more and more people applying to it, and we didn't need to offer gunboats as an incentive to join the faction. AG is a remake of B}, and we all know how successful B} was, if you don't know, it wasn't successful at all. I don't mind the people in AG, but you and I both know that faction is really just an incentive to motivate what's left of the GRN indie playerbase. As for your faction, I could go into how it doesn't really make sense at all if we put things logically inrp wise into perspective, but I'm not in the business of burning factions or playerbases to the ground anymore? hehehehehe. I don't hate you, I don't even mind RN if I'm honest, you're trying to do something productive and that's not bad at all. But taking a dump on MRG based on the thought that "oh they're GRN mk2 in everyway and GRN was garbage" is really really really really really really weak.