(07-15-2017, 11:59 PM)diamond1 Wrote: Breathe man, it can be frustrating to get your head around the rules.
Here's what I can suggest, don't make any bases until you are fully aware and prepared to get them to work, maintaining one is just as difficult as keeping it alive from people who want to do things with it.
As a bit of a dedicated player to disco for this past year, I can say from experience that gaining cash is much easier than is sounds. I suggest teaming up with groups for mining experiences because it's more fun that way. You could try mining gold ore in Dublin, but you'll have to pay a fine if you get caught by the mining companies there I think, you could mine copper ore in Kansas which is only two system trip for the sell off point, I've heard of helium and cobalt ore being viable options too, don't know much about them.
Here's what I did to obtain the credits: I first started out as a helium miner until I moved over to copper ore and started doing businesses for other companies, then I grabbed a hegemon and then started mining for myself, which gave me the credits I need after a bit of time, bought a stork ( 198 million, can buy a 5k cheaper ) and then it was my turn to pay miners while I hauled, and then I ended up here
I used to do copper runs hundreds of times and I've made billions and billions of credits of it, obtaining about approximately 7 billion in total now in ships, 5.5 of it was in copper ore, and this was in just 3-4 months ( Probbably could do better than me at that tbh )
Now about house rules, don't jump the gun. If you like a particular area and want to make a base if you're ready, get to know how that house space works first. Having to remember might get overwhelming but it's basically like reading your average rule book, it'll take time. Disco isn't meant to be easy so you need to get used to these things as they will happen.
thank you for the info. you have been far more help than i have gotten anywhere else. Sounds like good advice on the mining part, but honestly, i just wanna stay away from everyone, its just been one douchenugget after another. i have a fairly profitable mining/trading run that i am comfortable with, but instead of any help or direction, i am just getting consistently screwed over, for not knowing every piece of minutia rule.
okay let's see what we do about that, first Of all I'd like to know how much you make in a run, your destination of mining and sellpoint too, I could Probbably provide insight. I'd recommend sending me a pm on the matter so I could discuss it privately without people gaining knowledge here and then tracking you down specifically.
Matters aside from that, whenever I come across a situation to being pirated, I assess their requests, consider if my loot is worth it or not, and then make my decision. (EDIT: section deleted upon clarification) That's where consideration for price of loot, time and such.
Example: copper takes roughly 10-15 minute travel for me, I get stopped by a pirate Scylla in New York and they ask for money. I say how much and they demand say 15-20 million. Now being that copper sells for 48 million for a full load, I would deny that request and try to run, why you ask? It's nearly 1/2 of the money and it's not worth it, rarely I escape or try to distract them before taking off, and making it out alive but normally I get killed. Now if it was say 12 million or under, I'd give them the cash as the trip is more worth it. 15 or over is rediculous but 12 million is moderately understandable since it's the average price, but you also need to consider how much you paid your miner if you did at all. Normally I tell them to screw off in the matter, many pirates are way more considerate with 8m or under, whenever I pirate I just ask for item requests, mostly alcohol for the hell of roleplay fun as I know that it sucks being pirated.
One of the common ways to avoid pirates is flying above or below the plane ( The sun is located on the same spot as the plane) around 30k's should do the trick. Rarely you will find a pirate doing the same thing you are, as pirates like to fly around unnoticed too, but it helps as the common pirate likes to disrupt trade lanes so they hang around them.
Getting pirated is like getting a summary on profits brought up to you and giving you a choice wether to split the profits with another company, if the price is worth close or at least half of your total earnings, say the miner wanted 12m and the pirate wanted 12m too, that's 24m which is half of your profit you made, not worth the Time eh?
Get to know your pirate, people will Probbably get angry at me suggesting this because people are butthurt when they rely on the player list a lot because it avoids their interaction, but remember their name so you know you can avoid them. Devise multiple routes if you can escape them, don't try the same way if they know you regularity go through there. Pirates will try to change tactics from time to time, pay attention to your surroundings and you'll be fine.
Equipment advice: Countermeasures are a must as almost every pirate uses a cruise disruptor. Long ranged scanners: this'll help you detect if hostiles are nearby, Like deep space scanners. You don't need deep cargo scanners so it's best to have that for the manner.
Not equipment, but quick reflexes. If you go into a lane, you need to be aware of the speeding ship coming towards you. if you click along the trade-lanes, you can essentially pinpoint their whereabouts as it'll show the disrupted "shield" bar from quite a distance away. Not everyone does this, they can wait until you're in range and disrupt it then, being too late. so be careful. then you just simply hit esc to get out of the lane, and run off elsewhere, Or if you see them on your scanners, press ESC as fast as you can and flee.