(07-16-2017, 01:10 AM)diamond1 Wrote: Matters aside from that, whenever I come across a situation to being pirated, I assess their requests, consider if my loot is worth it or not, and then make my decision. One thing you need or keep in mind is that if you get killed, you have to wait for two hours before logging back into that system with that character. But if they log off before then, you can go back in. That's where consideration for price of loot, time and such.
I will just point out that the Rule about the opposing Ship logging off and allowing you back in the System, no longer exists. The Rule now reads:
Quote:If you die whilst in a PVP situation, in any form, you are considered as ''PVP Dead''. A PVP Dead player must:
Leave the system the fight took place in for two hours. You must not carry cargo while doing so and must not engage in any player interaction while you are leaving. Other players must allow a PVP Dead player to leave the system.
Not re-enter the system they died in on any of their characters for two hours.
Not attack the player/players they died to on any of their server characters for two hours.
You now have to stay out of the System for 2 hours, with any of your Ships. This also counts for Traders combat docking:
Quote:4.3 Docking during combat with hostiles in docking message range (15k) counts as PvP Death.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person