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  Discovery Gaming Community Role-Playing Stories and Biographies
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Fire and Iron

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Fire and Iron
Offline Unseelie
05-29-2008, 09:04 PM,
#2
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Posts: 4,256
Threads: 235
Joined: Nov 2006

The ship was white. You could shave with these walls. Brightly lit, too, like you wouldn't believe. Shadows simply didn't exist, even when your head and shoulders were inside the wall paneling, mucking with coms systems or the sensor arrays. Thats mostly where Joffrey Dieterville was spending his time, setting up a boosted sensor phalanx and a sort of a callback device into the comms...a long-range ecm. Just some basic binary and analog attacks, and a heuristic friend/foe mechanism, but the high data packets gave him amazing amounts of space to work with, and com systems simply weren't defended the way they should be for these sort of transmissions...though they were easy enough to shut off.

A macro data packet, like the ones sent after the IFF mechanisims, could easily contain self aware assault packages, learning the layouts and systems of an enemy ship, and hopefully causing havok before any realtime combat event. Of course, a ship with a 20 year old autistic/nonlearning AI would have more than enough digital mass to brute force through most of them, Dieterville's little assault viruses had been known to lay out Ageria Jumpgate AIs for hours, and even spread down the lanes to multiple systems. Dieterville himself was working on the BAF project as parole for one such incident.

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Messages In This Thread
Fire and Iron - by Unseelie - 05-12-2008, 06:32 AM
Fire and Iron - by Unseelie - 05-29-2008, 09:04 PM
Fire and Iron - by Unseelie - 06-04-2008, 07:14 PM
Fire and Iron - by Unseelie - 06-11-2008, 03:49 PM
Fire and Iron - by Unseelie - 06-27-2008, 07:02 PM

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