Event Update 08.08.2017 Wrote:Smuggling Goods commodity buy price increased to 2 000 c/u, the bonus has been adjusted accordingly to retain the same profit per unit.
Kill bonuses have been extended to cover the systems connected to Omicron Gamma and Omicron Alpha to prevent players from denying kills by jumping outside of the event area.
Rule Clarifications/Reminders:
-In the case where a cloaked transport docks on your planet and your character had no access to a visual of the cargo, you have no right to invoke roleplay consequences on the character. Use cloak disruptors.
-In the case where a transport successfully evades destruction and docks on the target base and sells the cargo, they may not be treated as a combat target once they undock. They can, however, still be pirated and destroyed if they refuse.
-Smugglers who avoid destruction and complete a run should not be surprised that, just because they buy the other side's smuggling commodity, they are suddenly magically safe from roleplay consequences from being shot in the first place. ^ To completely reinforce the notion, you may treat a transport as a combat target ONLY if they AT THAT POINT IN TIME are carrying the type of cargo that allows you to do so. Any other situation requires a demand.
-Players still may not demand a monetary demand that exceeds the profit of the run. Otherwise they risk of being sanctioned for excessive demands/pvp abuse.
-Players must still give the minimum amount of roleplay before dispatching a smuggler, even if the group members they are in have already demanded the smuggler to stop.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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