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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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CD Ammo

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CD Ammo
Offline SnakThree
08-26-2017, 08:56 AM,
#13
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

(08-26-2017, 05:17 AM)Skyelius Wrote: I also didn't like the change that much, but 50 ammo is what vanilla FL had.

The real problem I see with Cruise Disruptors is that though they deal almost no hull damage, they are still used by shameless winwinwin-orcs to tear through what's left of your hull.

I'd be okay with bringing CDs back to 70 or leaving it at 50, or bringing them up to 100.

Just make them do "10" hull damage each, or less, and perhaps greater shield damage.

If people stopped running like little milksops with 5% hull left than there would be no need to spam CDs to finish them off.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Messages In This Thread
CD Ammo - by Mephistoles - 08-25-2017, 10:34 PM
RE: CD Ammo - by Jayce - 08-25-2017, 10:35 PM
RE: CD Ammo - by Antonio - 08-25-2017, 10:36 PM
RE: CD Ammo - by Wesker - 08-25-2017, 10:39 PM
RE: CD Ammo - by Jayce - 08-25-2017, 10:41 PM
RE: CD Ammo - by Corile - 08-25-2017, 11:02 PM
RE: CD Ammo - by sasapinjic - 08-26-2017, 12:21 AM
RE: CD Ammo - by Arbs - 08-26-2017, 01:16 AM
RE: CD Ammo - by Shelco - 08-26-2017, 01:34 AM
RE: CD Ammo - by Arbs - 08-26-2017, 01:43 AM
RE: CD Ammo - by Skyelius - 08-26-2017, 05:17 AM
RE: CD Ammo - by SnakThree - 08-26-2017, 08:56 AM
RE: CD Ammo - by Corile - 08-26-2017, 08:26 AM
RE: CD Ammo - by Skyelius - 08-26-2017, 02:19 PM
RE: CD Ammo - by Corile - 08-26-2017, 02:48 PM
RE: CD Ammo - by Stabby_Dave - 08-28-2017, 04:34 PM
RE: CD Ammo - by Mephistoles - 08-31-2017, 05:20 PM
RE: CD Ammo - by DannyDelicious - 08-31-2017, 05:40 PM
RE: CD Ammo - by Antonio - 08-31-2017, 06:26 PM
RE: CD Ammo - by Thunderer - 08-31-2017, 06:28 PM
RE: CD Ammo - by Traxit - 08-31-2017, 06:28 PM
RE: CD Ammo - by Antonio - 08-31-2017, 06:31 PM
RE: CD Ammo - by Thunderer - 08-31-2017, 06:32 PM

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