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.mat - Some help with ship textures needed.

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.mat - Some help with ship textures needed.
Offline Dragan
09-12-2017, 02:55 AM, (This post was last modified: 09-12-2017, 02:56 AM by Dragan.)
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Posts: 88
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(09-12-2017, 02:48 AM)Sombra Hookier Wrote: I sadly can't tell, as I only to retexturing, but it is either that or you have a transparency setting on the surfaces. For example, you won't be able to apply new textures to a nomad ship without transparency active - it will just be a white shiny thing, which might look cool with the bloom mod, but that's not the idea behind it. ;3

Yeah, apparently the .mat exporter does not really convert the base texture, but only renames it. Converting it to .tga before exporting it from milkshape did work - partially. I could see the textures, but they were disorted. But I had read somewhere earlier that the textures have to be vertically flipped so I did that and ... et voilá! It works! Thank you so much. :3

I started to try and learn making a completely own ship from scratch today, when a friend suddenly threw that model onto my feet. It literally HAD to figure how to get it into FL.

It's nothing special, but here it is:

Screenshot.
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Messages In This Thread
.mat - Some help with ship textures needed. - by Dragan - 09-12-2017, 02:08 AM
RE: .mat - Some help with ship textures needed. - by Sombs - 09-12-2017, 02:41 AM
RE: .mat - Some help with ship textures needed. - by Dragan - 09-12-2017, 02:43 AM
RE: .mat - Some help with ship textures needed. - by Sombs - 09-12-2017, 02:48 AM
RE: .mat - Some help with ship textures needed. - by Dragan - 09-12-2017, 02:55 AM
RE: .mat - Some help with ship textures needed. - by Sombs - 09-12-2017, 03:39 AM

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