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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Faking a dynamic economy.

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Faking a dynamic economy.
Offline sovereign
06-01-2008, 03:59 AM,
#3
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

I believe the idea was to award people for taking stuff where its needed. Changing prices requires a new mod version.

Unfortunately this would involve hideously over-working the admin team, which has enough to do already.

I would suggest rather that the shipping factions and other hideously wealthy groups start subsidizing the movement of RP commodities, like food to Crete, oxygen to FP11, stuff like that.

[Image: SCRAgenderheuristics.png]
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Messages In This Thread
Faking a dynamic economy. - by bluntpencil2001 - 06-01-2008, 03:26 AM
Faking a dynamic economy. - by kingvaillant - 06-01-2008, 03:51 AM
Faking a dynamic economy. - by sovereign - 06-01-2008, 03:59 AM
Faking a dynamic economy. - by pim - 06-01-2008, 08:38 AM
Faking a dynamic economy. - by bluntpencil2001 - 06-01-2008, 09:41 AM
Faking a dynamic economy. - by bluntpencil2001 - 06-01-2008, 01:02 PM
Faking a dynamic economy. - by Unseelie - 06-01-2008, 01:30 PM
Faking a dynamic economy. - by bluntpencil2001 - 06-01-2008, 01:32 PM
Faking a dynamic economy. - by Blodo - 06-01-2008, 01:44 PM
Faking a dynamic economy. - by bluntpencil2001 - 06-01-2008, 01:47 PM
Faking a dynamic economy. - by Mr_3ppozz - 06-01-2008, 02:09 PM
Faking a dynamic economy. - by bluntpencil2001 - 06-01-2008, 07:06 PM
Faking a dynamic economy. - by Kuraine - 06-01-2008, 10:37 PM
Faking a dynamic economy. - by bluntpencil2001 - 06-02-2008, 05:27 PM
Faking a dynamic economy. - by beander2 - 06-02-2008, 05:54 PM

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