(09-20-2017, 09:40 PM)Achilies Wrote: well i can go on and on about how im probably the person who has played FL the most in this topic,as well as arguably trained the most people outside of my clan,how that nomnom guy has obviously not tried to think about how to actually fight and has just relied on vids,about how that karlota said to train 4 newbs and go against 5 aces- BEEN THERE DONE THAT,cuz quite frankly every XTF goes through training(recruit period) of at least 3 months during which ive probably trained most of em , about how no one taught me and it took me 3 years to learn to engine kill and reverse thrust properly cuz no guides back then , and about how people think pvp whores want to rule all the plebs but in reality we want to find a good enough opponent so we can become better when fighting them and when we reach what we think is our limit then the game becomes to train the best newb from scratch
but who is gonna listen
as for the balance stuff,the ammo changes were stupid , the nukes were ok and spaming them should have remained an option of desperation and a lucky gambit for newbs to be able to do stuff - they wouldnt have been able to do anything in 70% of the time anyway cuz pros know WHEN THE NOOBS THINK THEY SHOULD DROP THE MINE and just cd
sidewinders ignore cms-fix that,other missiles are useless - make them more like vanilla though a bit slower so as to not become hhc
cds and cms should be 50
MR should be rolled back to .84
guns should be as follows - 2.00s - slow rate of fire high dps ,3.03/4.00 - average rate of fire average dps( cuz higher chance to hit),8.33 high rate of fire and lowest dps- because again the damage has to be countered by the chance to hit , flashpoints are cancer
refer to .84 to changes for capital ships-was good back then
connect systems which are rivals so raids are easier to do and take less time - example ocs and sairs have lost the Eta connection that they use to have hence the decline of both
CONSOLIDATE,the server does not have the manpower to have meaningful interaction like this
remove conn-yea as a pvp whore im saying it-remove conn,if you wanna fight,do it for real (will both encourage interaction between factions and stop the Q_Q that newbs die in conn to pros as they will play in a more controlled envirnoment by their faction, also when i get bloodthirsty i wont just have to log conn,kill some nerds and log off but will have to go raid hence will attempt to gather ppl for raid,hence will also promote the defenders activity) but none of that will happen if you dont make it easier to raid cuz atm i aint gonna waste an hour to go to a system so i can have a 20 minute fight so to hell with that,why should i log anyway
no one will ever take this post seriously but since i have some free time i dont really mind making it
Ammo is being fixed. Noobs generally realise they have to get better. Not every PVPer who isn't highly adept is a "noob". Some have lag issues, worse connections, a more sluggish mouse, or simply cares less about getting good.
I strongly agree with removing Conn for PVP. Let factions train against each other ingame. It's still useful for transfers.