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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Note about Freelancers...

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Note about Freelancers...
Offline mrlance
06-02-2008, 02:35 PM,
#9
Member
Posts: 76
Threads: 5
Joined: Mar 2008

I know how you feel about it. The 'I see red, i press the trigger' is disturbing. Unfortunatetly, the one involved probably never went on the forum. Up to you to open the conversation or run away from the fool.

However Freelancer ID are lawful characters and under the same rules of any lawful factions. I noticed the difference with the Merc ID which allow to work with unlawfuls and execute bounty contracts (NB : FL ID character cannot execute bounty according to server rules). At the end, i'm convinced that the only way to stay independant, unwilling to join any faction, and having contacts with unlawfuls is to be Freelancer affiliated with a Merc ID.

The family Lance
[Image: UserbarSamuelJr.png]
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Messages In This Thread
Note about Freelancers... - by Elvin - 06-02-2008, 02:15 AM
Note about Freelancers... - by Fletcher - 06-02-2008, 02:18 AM
Note about Freelancers... - by Elvin - 06-02-2008, 01:02 PM
Note about Freelancers... - by 13CentKiller - 06-02-2008, 01:20 PM
Note about Freelancers... - by Jinx - 06-02-2008, 01:28 PM
Note about Freelancers... - by Teknikal - 06-02-2008, 01:47 PM
Note about Freelancers... - by globalplayer-svk - 06-02-2008, 01:51 PM
Note about Freelancers... - by Elvin - 06-02-2008, 01:55 PM
Note about Freelancers... - by mrlance - 06-02-2008, 02:35 PM
Note about Freelancers... - by Elvin - 06-02-2008, 02:54 PM
Note about Freelancers... - by mrlance - 06-02-2008, 04:01 PM
Note about Freelancers... - by Elvin - 06-02-2008, 04:18 PM
Note about Freelancers... - by bluntpencil2001 - 06-02-2008, 05:11 PM
Note about Freelancers... - by Elvin - 06-02-2008, 05:43 PM
Note about Freelancers... - by AdamantineFist - 06-03-2008, 02:47 AM

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