(10-06-2017, 04:21 PM)Karlotta Wrote: The problem with POBs is that they allow for players to impact balance and game play too strongly, thereby pissing players off at each other.
No amount of re-balancing of weapons is going to change the fact that players will bulldoze other players dreams and aspirations law-of-the-jungle style as long as bases are destructible.
Make POBs indestructible extensions to existing NPC bases.
Entering a name and passwords while docked at the NPC base lets you enter "your" part of the base (which will be almost exactly like POBs are now).
Players will get to "rent" storage space, which they can also use to store ingredients of things built at factories which are part of the NPC base.
Failure to pay rent results in loss of access, failure to pay within a month results in loss of the rented space and all contents.
This will also focus players more into common locations to access their bases instead of spreading them out to their far off hiding places.
Also saves a lot of grief about diplomacy, blocked locations, and crushed projects.