(10-06-2017, 04:59 PM)Karlotta Wrote: A simple way to make base sieges more "fair" would be to delete attacking ships if they die.
But it doesnt change the fact that permanently removing players hard work will never ever be fair.
It will just spread the misery.
There wouldn't be a market for such games as DayZ, EVE, Escape from Tarkov, and SC if it wasn't for this style of mechanic
Not every development is a good development, and not every market is a good market.
Thinking of Heroine, Crack, and the Japanese guy who IRL murdered his best friend because he sold his virtual sword.
Probably not a mod though, Discovery faces the problem of catering to a low player base in an old game, with a very specific set of standards, I agree with you adding similar POB features could benefit people who don't want to face risk but I think the risk factor is ultimately what's supposed to drive POBs