a) Some people want to achieve something without the need to get something in return. What now might not be, can be in future. You really shouldn't apply a means-to-the-end mentality to this. Officialdom is more than annoying devs with base requests, perks and other stuff.
b) Forlorn has been hired for multiple types of jobs, not only in the past but also in the present. It's a bit weird you call them out on being less present while repeatedly yelling at Byron to do DWR stuff, while Byron is literally one of the driving souls of the Forlorn Hope. In the meantime, KamiFaby is doing the same stuff he always did, just not only as Forlorn but also as Navy pilot, while Sean is pretty busy inRL with health stuff right now. They do many things, but they only have so much availability. As for the smaller Forlorns, it is literally the same with any faction. People don't join factions to take a leading role. People create factions if they want to make full use of their ambitions. Something you yourself know too well.
c) While the ID might allow them all kinds of stuff, they stay true to their roots and don't do the same mistake Auxesia did a year ago, trying to be present everywhere. While I know they move around all over Sirius every now and then, why would they want to be active in any other parts than Liberty and Bretonia, where the centers of activity are? Why would they suddenly come to Rheinland or Kusari? If you want to RP with them, go to them. Cael is the best example of taking Bundschuh ID and moving to Liberty to talk. Sitting at Trenton is, by the way, one of the best things they can do, as that ensures Trenton possible encounters. People go there to that chokepoint and meet people. I really prefer Forlorn sitting at Trenton and have them interact with people there than having them roam around lonely in Coronado, Rheinland or Kusari without any possibility of interaction in dev-betrayed regions. Matter of factly, sitting at Trenton is better than any official faction watching the player list until a group of people makes the mistake to enter the area of a faction's activity.
Forlorn is literally the last faction that can be yelled at for whatever obligation a faction should have. It's really one of the most stupid things to have people complain about them being ingame present for interaction and RP just because they 'sit' at a chokepoint and show presence. What's next? Complaining at LH~ for smuggling without the use of trade lanes?
d) Here's the point where I wonder if you put thought into what you wrote. Forlorn's roots are at Trenton. Elena Voigt, Nick Stenn and Sarah Fenn were there as independent Freelancers, waiting for jobs to be hired for. Escorts, mapping, bounty hunting, others. Yes, they have a base in Coronado now, but Coronado is a dead system. It's dead and has no choke points. Bretonia is only semi-active, but Liberty always offers activity and instead of expecting people to log at places where nobody has a real reason to go and "offer" interaction, keep in mind people play Discovery for fun. Nobody here has any obligation to stay, nobody has to log for something. What Forlorn does is only fair. They go to an area that almost always guarants activity, so they profit from it, and anyone else going there profits from it as well. Activity in foreign regions alone doesn't solve the issues those regions have dev-wise. It's not Forlorn's job to try and make up for things that aren't caused by them. They are even in small numbers highly active, on forum, ingame, even via Skype, and that is really the absolute maximum of things one should expect from anyone. Again, that being said, Forlorn is also active in other regions rather often, however not without reason. Just accept their roots are in Liberty for good reason, and don't blame Forlorn for not coming to your place. That's cheap, and so is the comparison with three DWR Wraiths at Trenton. They are not home there. Forlorn are loosely organized Freelancers, Bundschuh are trying to overthrow the Rhyberland Kaiser.
Like, if you want to RP with Forlorn on DWR, say it without blaming them for keeping things the way they are successful with. Byron, Sean and Kami are the last people to not take an opportunity by the balls. That kind of feedback however is food for any person that likes to repeat stuff for the sake of not thinking themselves.