' Wrote:I was commenting that the general idea was good.. not the exact numbers.
Very high speed, low range, low to medium refire and a bit low damage. With 1.00 refire maybe it could get close to 1000 -1500 damage while keeping some 800m/s range and a lot of energy used.
It should be at least as good as a fighter gun in terms of damage, I think, even with the absurd accuracy. If you're in a fighter, you shouldn't really even BE closer than 800m to the battleship.
' Wrote:@Tenacity
..we are way off topic here.....we are talking about Battleship weapons.....not about the food chain for ship classes.....
We actually are. The battleship weapons are part of the "food chain" problem, as they affect what battleships can do, and thus require compensation by the other ship classes.