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Kusari BS Guns

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Kusari BS Guns
Offline marauder
06-26-2006, 10:28 PM,
#34
Member
Posts: 1,950
Threads: 42
Joined: Nov 2005

Dab: dont start again, ok? theres enough flamming posts and threads without adding to them

Tain: Don't reply to dab! seriously it's not worth it.

On-topic:

Maybe, to balance things up abit( and turning tain's point in another thread around :laugh: ), we should make the BS missile turrets use ammo as well as using energy.

The ammo would represent the fact that a BS can't shoot forever and the energy usage is to activate/trigger the engines/propellant.

The next question should be what about the flak turrets? Should they use ammo or not?

They do just as much, if not more, damage as missiles. They just use less energy, are harder to aim and don't always hit what you want them to hit.

And the last question is...

When you change the max ammo amount can it be done so that fighters still only hold 70, gunboats 125/150, cruisers/destroyers 200/250 and BS's 300/400?

These are just rough figures to make a point.

If a tiny fighter can hold 70 why can't a gunboat hold double that? Obviously a cruiser/destroyer can hold more ammo then a gunboat and a BS can hold more then a cruiser/destroyer.

Then theres the mortars, maybe they should use ammo too? And maybe do it so that ships can only store half as many torpedos as missiles because torpedos are usually bigger.

I'm just kicking out some ideas here.

Mainly because I think a cap-ship shouldn't be able to sit over a base or planet for hours on end blowing up everything in sight, unless it's equipped with just energy turrets or is only using it's energy turrets.

Plus it might stop all the players mounting multiple torpedo and missile launchers on their BS's, they'll have to get a balance between energy and ammo using weapons.

As it is, cap-ships only disengage if they've been damaged or are full.

We should also think about having NPC cap-ships drop the odd turret, that way pirate players can destroy cap-ships and loot better equipment.

Pirates in fighters can so why not pirates in a cap-ship?
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Messages In This Thread
Kusari BS Guns - by The Pirate - 06-04-2006, 09:34 PM
Kusari BS Guns - by Virus - 06-04-2006, 10:58 PM
Kusari BS Guns - by marauder - 06-04-2006, 11:07 PM
Kusari BS Guns - by Dab - 06-04-2006, 11:33 PM
Kusari BS Guns - by Igiss - 06-05-2006, 09:16 AM
Kusari BS Guns - by Drax[Trader] - 06-21-2006, 07:31 AM
Kusari BS Guns - by Nightfall - 06-21-2006, 08:09 AM
Kusari BS Guns - by Xerxas Jade - 06-21-2006, 11:52 AM
Kusari BS Guns - by marauder - 06-21-2006, 12:30 PM
Kusari BS Guns - by Fellow Hoodlum - 06-21-2006, 12:37 PM
Kusari BS Guns - by marauder - 06-21-2006, 12:40 PM
Kusari BS Guns - by Fellow Hoodlum - 06-21-2006, 12:49 PM
Kusari BS Guns - by Jamez - 06-21-2006, 01:16 PM
Kusari BS Guns - by Dab - 06-21-2006, 05:23 PM
Kusari BS Guns - by Nightfall - 06-21-2006, 05:38 PM
Kusari BS Guns - by Jamez - 06-21-2006, 07:08 PM
Kusari BS Guns - by kiggles - 06-21-2006, 08:19 PM
Kusari BS Guns - by Drax[Trader] - 06-21-2006, 08:54 PM
Kusari BS Guns - by Virus - 06-21-2006, 10:54 PM
Kusari BS Guns - by Tain - 06-22-2006, 07:17 AM
Kusari BS Guns - by Badger - 06-22-2006, 01:22 PM
Kusari BS Guns - by Fellow Hoodlum - 06-22-2006, 01:38 PM
Kusari BS Guns - by Virus - 06-22-2006, 08:33 PM
Kusari BS Guns - by Titus - 06-25-2006, 06:22 PM
Kusari BS Guns - by Jamez - 06-26-2006, 08:34 AM
Kusari BS Guns - by Virus - 06-26-2006, 09:11 AM
Kusari BS Guns - by Dab - 06-26-2006, 05:38 PM
Kusari BS Guns - by Tain - 06-26-2006, 05:52 PM
Kusari BS Guns - by Dab - 06-26-2006, 06:07 PM
Kusari BS Guns - by Tain - 06-26-2006, 06:44 PM
Kusari BS Guns - by marauder - 06-26-2006, 07:11 PM
Kusari BS Guns - by Tain - 06-26-2006, 08:18 PM
Kusari BS Guns - by Dab - 06-26-2006, 09:32 PM
Kusari BS Guns - by marauder - 06-26-2006, 10:28 PM
Kusari BS Guns - by Korrd - 06-26-2006, 10:37 PM
Kusari BS Guns - by Tain - 06-26-2006, 11:17 PM
Kusari BS Guns - by Dab - 06-26-2006, 11:31 PM
Kusari BS Guns - by marauder - 06-27-2006, 08:03 AM

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