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About torps and missiles.

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About torps and missiles.
Offline Mr.Mike.
12-31-2017, 03:36 AM,
#3
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Posts: 488
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Joined: Nov 2016

(12-31-2017, 03:34 AM)Shelco Wrote: I believe the invisibility of the Mortar explosion was put in effect because it would alter your vision on the target for a short time, putting you in a tactical disadvantage. Missiles don't do that in their current state so there is no need for that.

At me not so long ago rockets exploded. To be honest, I had a FPS. And this is on condition that they did not fall into me, but in general in some Nomad-NPC. So I thought that if there are such lags at a distance of 3 kilometers, what will be in the distance of 0 kilometers, when the rocket gets into the ship?
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Messages In This Thread
About torps and missiles. - by Mr.Mike. - 12-31-2017, 03:13 AM
RE: About torps and missiles. - by Shelco - 12-31-2017, 03:34 AM
RE: About torps and missiles. - by Mr.Mike. - 12-31-2017, 03:36 AM
RE: About torps and missiles. - by Shelco - 12-31-2017, 03:43 AM
RE: About torps and missiles. - by Durandal - 01-17-2018, 05:13 AM

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