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About torps and missiles.

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About torps and missiles.
Offline Shelco
12-31-2017, 03:43 AM,
#4
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

I've never had any FPS problems when getting hit by a missile. But honestly, Freelancer is a low-spec game and there shouldn't be further alterations in its capabilities. MIssiles are barely used eversince the auxiliary slot was removed, making a removal of this effect pretty redundant. Not only this, but I personally think we shouldn't remove more and more graphical possibilities from this game, the Mortar explosion upon hitting your ship being gone is perfectly logical from a pvp-perspective, more than enough to justify keeping it. But we shouldn't remove features because a handful of people (if at all, you're the first one I see speaking up about it) have problems with it.

[Image: aQKeM98.png]
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Messages In This Thread
About torps and missiles. - by Mr.Mike. - 12-31-2017, 03:13 AM
RE: About torps and missiles. - by Shelco - 12-31-2017, 03:34 AM
RE: About torps and missiles. - by Mr.Mike. - 12-31-2017, 03:36 AM
RE: About torps and missiles. - by Shelco - 12-31-2017, 03:43 AM
RE: About torps and missiles. - by Durandal - 01-17-2018, 05:13 AM

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