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The Discovery ID Database

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The Discovery ID Database
Offline Discovery Freelancer Tutorials
02-17-2018, 12:58 PM, (This post was last modified: 03-14-2018, 07:08 PM by Discovery Freelancer Tutorials.)
#1
The Angels
Posts: 40
Threads: 22
Joined: May 2012

The Discovery ID Database


Below is a complete database of the IDs within Discovery (As of 2018). If you would prefer to use a nice UI for this you can use the Stardust Database (originally created by @Corile) here. If you are in a discord server with the bot "Zero", you can use the command $$id nick factionname to get it displayed within the discord server. (example: $$id nick outcasts)

Note: Most of this data has been pulled directly from the server and may reference deleted systems or ID lines that no longer apply.

The list below was created by the Discovery Tutorial Team. Contributors to this database are: @Dino, @Laz, @"Cyber Byte", @Silverlight.

Lawful IDs

[+]Liberty
[+] Liberty Police Inc
The Liberty Police Inc. are the police force of Liberty. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Liberty space.

Pilot carrying this lawful ID is a member of Liberty Police, Inc who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Liberty laws or belong to a house or organisation considered hostile by Liberty within their Zone of Influence.
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot ally with any Unlawfuls or participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of influence: Liberty, systems directly bordering Liberty
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
[+] Liberty Navy
The Liberty Navy are the military of Liberty. They maintain Liberty rule in systems claimed by Liberty and assist in law enforcement. They also patrol the systems bordering Liberty. Liberty is assisting Bretonia against Gallia.

Pilot carrying this lawful ID is a member of Liberty Navy, who:

- Can engage and destroy any ships within Alaska, Ellesmere or the Zone-21 Minefield that do not belong to either the LSF or Liberty Navy.
- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Liberty laws or belong to a house or organisation considered hostile by Liberty within their Zone of Influence.",
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of influence: Liberty, systems directly bordering Liberty, Leeds, Newcastle, Manchester, New London.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
[+] Ageira
Ageira Technologies is a Liberty industrial corporation which specialises in Jump Gate and Trade Lane technologies, and other high tech industries. They partner with Universal Shipping and Deep Space Engineering.

Pilot carrying this lawful ID is an employee of Ageira Technologies, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Liberty within their Zone of Influence.
- Can demand Counterfeit Software, Docking Ring Parts, Jump Gate and/or Trade Lane Parts from traders not belonging to Ageira, Universal Shipping or DSE, and attack if they do not comply.
- Can attack Lane Hackers and Solar Engineering anywhere.
- Can engage in piracy against corporations affiliated with houses at war with Liberty anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above

Zone of Influence: Liberty
Allowed ships: Fighters, Freighters, Transports, Gunboats.
[+] Synth Foods
Synth Foods Inc. is a Liberty food producing company which specialises in genetically engineered food processing. The Farmers Alliance and LWB are sworn enemies of Synth Foods.

Pilot carrying this lawful ID is an employee of Synth Foods, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Liberty within their Zone of Influence, with the exception of Rheinland Lawfuls.
- Can attack LWB and Farmers Alliance anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Liberty, Stuttgart
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Orbital Spa and Cruise
Orbital Spa and Cruise is an independent corporation focusing on passenger Transports and luxury resorts for the rich and famous. They are known to have dealings with the Corsairs and Hogosha in the Sigma-19 system.

Pilot carrying this lawful ID is an employee of Orbital Spa and Cruise, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation.
- Can attack Gaians anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Deep Space Engineering
Deep Space Engineering is a Liberty industrial corporation which specialises in heavy industry and shipbuilding. They partner with Universal Shipping and Ageira Technologies. Deep Space Engineering is responsible for building and maintaining Trade Lanes and Jump Gates using Ageira's technologies.

Pilot carrying this lawful ID is an employee of Deep Space Engineering, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Liberty within their Zone of Influence.
- Can attack Lane Hackers anywhere.
- Can engage in piracy against corporations affiliated with houses at war with Liberty anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Liberty
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Universal Shipping
Universal Shipping is a Liberty shipping company. It is partnered with Deep Space Engineering and Ageira Technologies.

Pilot carrying this lawful ID is an employee of Universal Shipping, who:

"Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.",
- Can attack any ship in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Liberty within their Zone of Influence.
- Can engage in piracy against corporations affiliated with houses at war with Liberty anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Liberty
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Interspace Commerce
Interspace Commerce is an independent corporation that originated in Liberty. It focuses mainly on insurance of cargo shipments, and is very wealthy. It also often provides loans to house governments for large projects such as the construction of a Jump Gate or Trade Lane. They are rumored to have dealings with the Red Hessians and Golden Chrysanthemums.

Pilot carrying this ID is an employee of Interspace Commerce, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation.
- Can attack Lane Hackers anywhere.
- Cannot ally with any Unlawfuls except Red Hessians and Golden Chrysanthemums against other Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats.
[+]Bretonia
[+] Bretonia Police Auth.
The Bretonia Police Authority are the police force of Bretonia. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Bretonian space.

Pilot carrying this lawful ID is a member of the Bretonia Police Authority, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Bretonia laws or belong to a house or organisation considered hostile by Bretonia within their Zone of Influence.
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot ally with any Unlawfuls or participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of Influence: Bretonia, systems directly bordering Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
[+] Bretonia Armed Forces
The Bretonian Armed Forces are the military of Bretonia. They maintain Bretonian rule in systems claimed by Bretonia and assist in law enforcement. They also patrol the systems bordering Bretonia. Bretonia is at war with Gallia.

Pilot carrying this lawful ID is a member of the Bretonia Armed Forces, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Bretonia laws or belong to a house or organisation considered hostile by Bretonia within their Zone of Influence.
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of Influence: Bretonia, systems directly bordering Bretonia, Taus
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
[+] BMM
Bretonia Mining and Manufacturing is a Bretonian mining and industrial corporation that competes with Daumann and the Independent Miners Guild. They mine Gold, Beryllium, Hydrocarbons and Niobum. They partner with Border World Exports, and prefer not to deal with Gateway.

Pilot carrying this lawful ID is an empoyee of Bretonia Mining and Manufacturing, who:


- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Bretonia within their Zone of Influence.
- Can attack Mollys anywhere.
- Can engage in piracy against GMS, IMG, Daumann and Kruger within the Taus and the Omegas only.
- Can engage in piracy against corporations affiliated with houses at war with Bretonia anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Bretonia, Omega-3, Omega-49
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Borderworld Exports
Border Worlds Export is a Bretonian shipping company that competes with Gateway Shipping. They partner with Bretonia Mining and Manufacturing, and prefer not to deal with the Independent Miners Guild.

Pilot carrying this lawful ID is an employee of Border Worlds Exports, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Bretonia within their Zone of Influence.
- Can engage in piracy against Gateway outside of House systems.
- Can engage in piracy against corporations affiliated with houses at war with Bretonia anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Bretonia, Omega-3, Omega-49
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Gataway Shipping
Gateway Shipping is a Bretonian shipping company that competes with Border World Exports. They partner with the Independent Miners Guild and ALG Waste Disposal, and prefer not to deal with Bretonia Mining and Manufacturing.

Pilot carrying this lawful ID is an employee of Gateway Shipping, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Bretonia within their Zone of Influence.
- Can engage in piracy against Bowex outside of House systems.
- Can engage in piracy against corporations affiliated with houses at war with Bretonia anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Planetform
Planetform Inc. is a Bretonian terraforming corporation. It specialises in making uninhabitable planets suitable for human life, and augmenting existing ecologies for more comfortable living on the surface. Terraforming processes take decades, sometimes centuries, and the costs involved mean only House governments can afford Planetform's services.

Pilot carrying this lawful ID is an employee of Planetform, Inc. who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defence of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Bretonia within their Zone of Influence.
- Can attack Gaians anywhere.
- Can engage in piracy against corporations affiliated with houses at war with Bretonia anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Bretonia, Tau-31, California, Hudson
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+]Kusari
[+] Kusari Naval Forces
The Kusari Naval Forces are the military of Kusari. They maintain Kusari rule in systems claimed by Kusari and assist in law enforcement. They also patrol the systems bordering Kusari.

Pilot carrying this lawful ID is enlisted in the Kusari Naval Forces, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Kusari laws or belong to a house or organisation considered hostile by Kusari within their Zone of Influence.
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of Influence: Kusari, systems directly bordering Kusari, Sigma-17
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
[+] Kusari State Police
The Kusari State Police are the police force of Kusari. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Kusari space.

Pilot carrying this lawful ID is a member of the Kusari State Police, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Kusari laws or belong to a house or organisation considered hostile by Kusari within their Zone of Influence.
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot ally with any Unlawfuls or participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of Influence: Kusari, systems directly bordering Kusari
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
[+] Kishiro Technologies
Kishiro is one of the major Kusari corporations, and focuses on high-tech manufacturing such as Optronics. Kishiro competes with Samura in many markets. Kishiro has a strong partnership with the Gas Miners Guild.

Pilot carrying this lawful ID is an employee of Kishiro Technologies, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Kusari within their Zone of Influence.
- Can attack Farmers Alliance, Golden Chrysanthemums and Blood Dragons anywhere.
- Can engage in piracy against Samura outside of House systems.
- Can engage in piracy against corporations affiliated with houses at war with Kusari anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Kusari, Okinawa, Sigma-19, Tau-29
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Samura Heavy Industries
Samura is one of the major Kusari corporations, and focuses on heavy industries and shipbuilding. Samura competes with Kishiro in many markets. Samura often cooperates with the Hogosha and secretly supports the Farmers Alliance.

Pilot carrying this lawful ID is an employee of Samura Industries, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Kusari within their Zone of Influence.
- Can attack Golden Chrysanthemums and Blood Dragons anywhere.
- Can engage in piracy against Kishiro, GMG or Synthfoods outside of House systems.
- Can engage in piracy against corporations affiliated with houses at war with Kusari anywhere.
- Cannot ally with any Unlawfuls except for Farmers Alliance.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Kusari, Rishiri, Tau-29, Sigma-17
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+]Rheinland
[+] Rheinland Military
The Rheinland Military is the military of Rheinland. They maintain Rheinland rule in systems claimed by Rheinland and assist in law enforcement. They also patrol the systems bordering Rheinland.

Pilot carrying this lawful ID is enlisted in the Rheinland Military, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
- Can defend allied or neutral lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- May demand credits and cargo from non-allied ships in the Sigmas only and destroy them if they refuse to comply.
- Cannot participate in unlawful actions except as described above.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Rheinland, systems directly bordering Rheinland, Sigma-13, Sigma-15, Sigma-17, Sigma-21, and Omicron Xi
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
[+] Rheinland Federal Police
The Rheinland Federal Police are the police force of Rheinland. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Rheinland space.

Pilot carrying this lawful ID is a member of the Rheinland Federal Polizei, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot ally with any Unlawfuls or participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
[+] ALG Waste Disposal
ALG Waste Disposal is a Rheinland company that specialises in the disposal and reprocessing of hazardous industrial waste. It has a partnership with the IMG and Gateway, and is developing relations with Kruger.

Pilot carrying this lawful ID is an employee of ALG Waste Disposal, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Rheinland within their Zone of Influence, with the exception of Liberty Lawfuls.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Daumann Heavy Construction
Daumann Heavy Construction is the largest mining and manufacturing corporation in Rheinland. It has a partnership with Republican Shipping and competes with BMM, and the Independent Miners Guild. Daumann often uses mercenaries to attack competition and protect its interests. The Red Hessians often attack Daumann ships.

Pilot carrying this lawful ID is an employee of Daumann Heavy Construction, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Rheinland within their Zone of Influence.
- Can attack Red Hessians anywhere.
- Can demand Blood Diamonds from any ship carrying them and destroy those who refuse to comply.
- Can engage in piracy against the IMG and BMM in the Omegas only.
- Can engage in piracy against corporations affiliated with houses at war with Rheinland anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Rheinland, Saar, Omega-3, Omega-7, Omega-9, Omega-11
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Kruger Minerals
Kruger Minerals is a Rheinland corporation which focuses on mining. It is developing relations with ALG Waste Disposal and competes with the Independent Miners Guild. The Red Hessians often attack Kruger ships.

Pilot carrying this lawful ID is an employee of Kruger Minerals, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Rheinland within their Zone of Influence.
- Can attack Red Hessians anywhere.
- Can demand Blood Diamonds from any ship carrying them and destroy those who refuse to comply.
- Can engage in piracy against the GMG and IMG in the Omegas and Sigmas only.
- Can engage in piracy against corporations affiliated with houses at war with Rheinland anywhere and may engage in corporate piracy against lawful non-allied ships in the Omicrons.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Rheinland, Saar, Omega-7, Omega-9, Omega-11, Sigma-13
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+] Republican Shipping
Republican Shipping is a Rheinland shipping company. It partners with Daumann Heavy Construction, and is often attacked by Unioners.

Pilot carrying this lawful ID is an employee of Republican Shipping, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Rheinland within their Zone of Influence.
- Can attack Unioners anywhere.
- Can engage in piracy against corporations affiliated with houses at war with Rheinland anywhere.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats
[+]Gallia
[+] Gallic Royal Navy
The Gallic Royal Navy are the military of Gallia. They maintain Gallic rule in systems claimed by Gallia and assist in law enforcement. They also patrol the systems bordering Gallia. Gallia is at war with Bretonia.

Pilot carrying this lawful ID is enlisted in the Gallic Royal Navy, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Gallia laws or belong to a house or organisation considered hostile by Gallia within their Zone of Influence.
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of Influence: Gallia, Gallia Borderworlds, Taus, Bretonia, Magellan, Cortez, California
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
[+] Gallic Royal Police
The Gallic Royal Police are the police force of Gallia. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Gallic space.

Pilot carrying this lawful ID is a member of Gallic Royal Police, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack ships which are in violation of Gallia laws or belong to a house or organisation considered hostile by Gallia within their Zone of Influence.
- Can defend allied or neutral Lawful ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- Cannot ally with any Unlawfuls or participate in Unlawful actions except as described above.
- Cannot use any Transports with more than 4,300 cargo.

Zone of Influence: Gallia, Gallia Borderworlds, Taus
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
Gallic Metal Service is a Gallic company which focuses on mining and manufacturing. They are partnered with IDF Shipping.

Pilot carrying this lawful ID is an employee of Gallic Metal Service, who:

- Can attack Unlawfuls and Quasi-Lawfuls in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Gallia within their Zone of Influence.
- Can engage in piracy against BMM and IMG in the Taus only.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Gallia, Gallic Borderworlds, Tau-23
Permitted ships: Fighters, Freighters, Transports, Gunboats
[+] EFL Oil and Machinary
EFL Oil and Machinery is a Gallic industrial corporation which focuses on fuel production, heavy industry and shipbuilding. It is partnered with IDF Shipping.

Pilot carrying this lawful ID is an employee of EFL Oil and Machinery, who:

- Can attack Unlawfuls and Quasi-Lawfuls in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Gallia within their Zone of Influence.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Gallia, Gallic Borderworlds
Permitted ships: Fighters, Freighters, Transports, Gunboats
IDF Shipping is a Gallic shipping company. They are partnered with EFL and GMS.

Pilot carrying this lawful ID is an employee of IDF Shipping, who:

- Can attack Unlawfuls and Quasi-Lawfuls in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Gallia within their Zone of Influence.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Gallia, Gallic Borderworlds
Permitted ships: Fighters, Freighters, Transports, Gunboats
[+] Ill-de-France Shipping
IDF Shipping is a Gallic shipping company. They are partnered with EFL and GMS.

Pilot carrying this lawful ID is an employee of IDF Shipping, who:

- Can attack Unlawfuls and Quasi-Lawfuls in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by Gallia within their Zone of Influence.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Gallia, Gallic Borderworlds
Permitted ships: Fighters, Freighters, Transports, Gunboats
[+] The Core
The Core are a Paramilitary Organization operating mainly within the Edge Worlds and some Border Worlds. They're relentless and willing to do whatever it takes in order to crush their enemies, obtain alien technology, and establish their own Empire within the Edge Worlds. Any who oppose The Core, namely The Order and the Corsairs, are exterminated without mercy.

Pilot carrying this lawful ID is a member of The Core, who:

- Can attack lawfuls, unlawfuls and quasi-lawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of allied or neutral bases.
- Can attack lawfuls, unlawfuls, quasi-lawfuls and ships which belong to a house or organisation considered hostile by the Core within their Zone of Influence.
- Can enforce the Laws of The Core within systems containing a Core base.
- Can demand Alien Artifacts, Nomad equipment, Nomad remains, Cardamine, Liquid Cardamine, and Slaves from any ship within their Zone of Influence, and attack if ships refuse to comply.
- Can attack Wild, Nomad and Order ships, and any ships equipped with Nomad equipment or carrying Nomad remains anywhere.
- Cannot bring Capital Ships outside their Zone of Influence.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Omegas, Omicrons, Sigma-19, Sigma-17, Sigma-15
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
[+] The Crayter Republic
The Crayter Republic originated from a deep space mission prior to the Alliance/Coalition War. Forced from the system they were settling, they came to Sirius and found it already settled by humans. They have since tried to establish themselves several times, and are now trying to build up in Coronado. The Crayterians are allied with the IMG. They are enemies of Gallia and the Outcasts.

Pilot carrying this lawful ID is enlisted in the Crayter Military, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack ships if they refuse to comply.
- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by the Crayter Republic within their Zone of Influence.
- Cannot use any Transports with more than 4,300 cargo.
- Cannot ally with any unlawfuls except Council and Maquis.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Bretonia, Taus, Drake, Inverness, Coronado, Cortez, Magellan, Omicron Tau, Omicron Alpha
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
[+] Gas Miners Guild
The Gas Miners Guild are a large corporation of Kusari origin in the Sigma systems which focus on H-Fuel production. They are considered the sovereign owners of the Sigmas and Okinawa. The Gas Miners Guild uses mainly small ships for combat. They are partnered with Kishiro and secretly support the Blood Dragons and Golden Chrysanthemums.

Pilot carrying this lawful ID is an employee of Gas Miners Guild, who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by the GMG within their Zone of Influence.
- Can engage in piracy against Samura and Kruger in the Sigmas only.
- Cannot ally with any Unlawfuls except for Golden Chrysanthemums and Blood Dragons.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Sigmas, systems directly bordering the Sigmas
Permitted ships: Fighters, Freighters, Transports, Gunboats

[+] Independent Miners Guild
The Independent Miners Guild is a mining corporation that is not affiliated with any house. It focuses on mining and shipbuilding outside of the House systems, and will sometimes trade with Unlawful factions such as the Mollys and Hessians. The IMG is allied with the Crayter Republic and partnered with ALG and Gateway. Its enemies include the Outcasts and Corsairs.

Pilot carrying this lawful ID is an Independent Miners Guild member, who:

- Can attack any ship in self-defense, to protect an allied or neutral Lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack ships belonging to houses or organisations considered hostile by the IMG within their Zone of Influence.
- Can demand Slaves and Cardamine from any ship within their Zone of Influence and destroy those who refuse to comply.
- Can engage in piracy against Kruger, Daumann, GMS and BMM within the Taus and Omegas only and may engage in corporate piracy against lawful non-allied ships in the Omicrons.
- Cannot dock capital ships on any base within any House, except on IMG bases.
- Cannot use any Transports with more than 4,300 cargo.
- Cannot ally with any Unlawfuls except with Red Hessians or Mollys, against Unlawfuls only.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Taus, Omega-3, Omega-7, Omega-9, Omega-47, Dublin, Cambridge, Newcastle, Magellan, Coronado
Permitted ships: Fighters, Freighters, Transports, Gunboats, Cruisers
[+] Bounty Hunters Guild
The Bounty Hunters Guild is a well-established mercenary group who specialise in hunting criminals and terrorists. A large number of bounty hunters are ex-criminals. All Unlawfuls treat the Bounty Hunters as enemies.

Pilot carrying this lawful ID is a Bounty Hunter, who:

. Can attack ships in self-defense, to protect an allied or neutral Lawful ship, or in defense of Bounty Hunter and BHG Core bases.
- Can fulfill Lawful bounty and escort contracts, and treat Transports as combat targets when executing a bounty or escort contract against them.
- Cannot use any Transports with more than 4,300 cargo.
- Cannot ally with any Unlawfuls.
- Cannot participate in Unlawful actions except as described above.

Zone of Influence: Sirius-wide
Permitted ships: Fighters, Freighters, Transports, Gunboats



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Messages In This Thread
The Discovery ID Database - by Discovery Freelancer Tutorials - 02-17-2018, 12:58 PM
RE: The Discovery ID Database - by Discovery Freelancer Tutorials - 02-17-2018, 12:59 PM
RE: The Discovery ID Database - by Discovery Freelancer Tutorials - 02-17-2018, 12:59 PM
RE: The Discovery ID Database - by Lythrilux - 02-17-2018, 04:39 PM
RE: The Discovery ID Database - by Vitoniz30 - 03-14-2018, 02:47 PM

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