I like it! Especially those things:
- overall Freelancer-esque feeling of flight and POV;
- LOVING the turret controls (auto-fire, manual, hold fire);
- nice and clear starmap with scanner tracking contacts & relative positions;
- of course Unity is a great choice of engine;
- dynamic asteroids;
- loving the overal vibe of it all;
I wonder if you would be willing to share some code for certain features to aid Ichiru's Librelancer project: https://librelancer.github.io/
We would be very grateful if a sort of "collab" could ensue so both projects may benefit from eachother!
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