• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 466 467 468 469 470 … 547 Next »
Fatal Flaw

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 6 / 10,000
Humanity's Defiance - 46 / 10,000
Nomad Ascendancy - 18 / 10,000
Order Mastery - 7 / 10,000

Latest activity

Fatal Flaw
Offline damntry
06-07-2008, 01:56 PM,
#20
Member
Posts: 1
Threads: 0
Joined: Jun 2008

Wouldn?t be easier if there were some changed ini?s for SP campaign players so we can play with all features but vanilla difficulty?
Since you are not going to get a lot of cap ships for the campaign anyway, or you can opt to not to and play the right way.
Then when you finish the campaign, replace the easier ini?s with the true discovery ones. Sure, a lot of people would end up just playing the easier way, but it?s their choice and we cheat anyway at some place to get through.

I changed the file "pilots_population.ini", for example, so NPC ships never use nanobots or shields repairs like original freelancer. It?s annoying to be on the tail of each enemy for +1 minutes trying to get him down.
If I?m bored or desesperated enough I?ll restore the AI values too, It?s easy to do anyway, but cumbersome.

What I don?t know is what happens when you enter a MP game with modified ini?s... I suppose the config is handled server-side only, isn?t?
Reply  


Messages In This Thread
Fatal Flaw - by OLtos - 05-17-2008, 09:55 PM
Fatal Flaw - by timmychen - 05-17-2008, 10:38 PM
Fatal Flaw - by AdamantineFist - 05-17-2008, 11:41 PM
Fatal Flaw - by Klaw117 - 05-18-2008, 04:50 AM
Fatal Flaw - by n00bl3t - 05-22-2008, 01:28 AM
Fatal Flaw - by AdamantineFist - 05-22-2008, 02:57 AM
Fatal Flaw - by jammi - 05-22-2008, 10:40 PM
Fatal Flaw - by Klaw117 - 05-22-2008, 11:21 PM
Fatal Flaw - by kiggles - 05-23-2008, 01:23 PM
Fatal Flaw - by McNeo - 05-23-2008, 01:56 PM
Fatal Flaw - by kiggles - 05-23-2008, 04:00 PM
Fatal Flaw - by Korrd - 05-23-2008, 04:50 PM
Fatal Flaw - by Dopamino - 05-24-2008, 08:20 PM
Fatal Flaw - by Klaw117 - 05-24-2008, 09:13 PM
Fatal Flaw - by Jihadjoe - 05-27-2008, 11:52 AM
Fatal Flaw - by Generation - 05-27-2008, 12:55 PM
Fatal Flaw - by Aurigae - 06-01-2008, 04:46 AM
Fatal Flaw - by Screenlag - 06-06-2008, 07:06 PM
Fatal Flaw - by Vero - 06-06-2008, 07:48 PM
Fatal Flaw - by damntry - 06-07-2008, 01:56 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode