(02-16-2018, 04:56 AM)Karlotta Wrote: 2.4 All attacks must be a result of roleplay. Players must say more than one line such as “Engaging!” and give reasonable time for the opponent to react before initiating an attack. Nomads and non-nomads may always attack eachthe other (except Recruit and Neutral ID), but role-play is still required.
Feels as though the objects and subjects in this statement are not sufficiently clear if you use 'each other'. Could be misconstrued to mean that nomads may attack each other (nomads) and non-nomads may attack each other (non-nomads) at all times. Obviously not the intention of the rule, but might be easily misunderstood by new players.
I don’t think the line about nomads belongs in 2.4, anyway. However, if we intend to keep it, I propose:
Non-nomads may always attack Nomads, and vice versa; however, roleplay is still required.
I’m open to thoughts. I think the bit before the semicolon removes any ambiguity.