I know i've been away for quite a while and my input on discovery on terms of development has been quiet and questionable at best which makes me question why I still have this title. Never the less... I am working on something.
Its always been a goal for me that Discovery separates its sound files from fighters and capital ships on their weapon grounds. I tried by force but it seems i might have to take a more covert approach. new sounds obviously didn't bring good results like the last time, so what I'm developing is something i call "Modder's salvation." and its the complete separation of weapon pathing for capital ship weapons yet only copying the original game sound files.
No new sounds will be made, existing files will be copied for these weapons to source their sounds from.
its a pretty much a "Change everything yet keep it the same" kind of approach. Currently this is the solution i have planned. A serate folder will be created to house all these sound files, they'll be copied from the vanilla sound files in game. If anyone wishes to mod capital ship weapons that they sound like artillery guns, they suddenly won't make laser pea shooters found on fighters also sound like gustav-the-railway-cannon.
this might take a while but hopefully i might get this tedieous thing done as i have to filter through every capitalship weapon in the game so it will differently take time. Don't expect miracles.