@Original Poster: That's what high level missions are for. Unfortunately, they're not nearly as hard as they should be, and do not pay nearly as well as they should pay. So how about, instead of that, we have a base or two in every system that has challenging missions for blah, where multiple capships spawn and you'll need good things like fighter support and repair ships? Heck, have bomber NPCs rape your capships with supernovas. Then you'll be forced to fly with a fighter wing.