(03-12-2018, 04:51 PM)Tænì Wrote: It could actually be done using the diversity of pre-existing mineables rather than adding in a new zone type.
Cryo-organisms, Xeno-Relics, Military Salvage, Iridium 'ore', Narharcrite, Azurite, Premium-scrap all seem like valid resources for building codes out of. Throw in a couple of base-building resources like magnetic superconductors and you've already got everything ingame to form weapon blueprints.
I dig this (pun intended)! It would be nice to have an alternative way of obtaining Sci-data weaponry, especially for folks like me who always seem to be at work or attending non-FL needs when all of the darn PvE-events happen. Besides spending weeks farming billions to buy Sci-Data off of other players, there is literally zero possibility for me to ever dream of obtaining a shiny set of Feuerballs, or even a simple Cultist engine, without external assistance.
Edit: The fact that these commodities would all need to be hauled to a central location (A single PoB), there would be an increased need to hire scouts and escorts to protect the haulers. In some cases, you would also need to contact one or more factions to establish diplomatic ties, alliances or business relationships, just to be able to obtain the desired commodity. "Yo, we heard you want this. Money is neat, but it sure would be nice if you could field some sentries to watch over our pickaxes in the field."
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