Quote: What about "Connecticut" ? If you enter "conn" from Manhattan, then dock on carrier there, logoff, carrier returns to its previous base Planet Erie and logs off. Where it spits you out, when you undock, while carrier is offline?
The plugin rejects docking requests if the carrier is in conn. Thus your last base as someone being carried, is never going to be a base inside of that system.
Could you make it show a message, explaining, that docking does not work in conn specifically? People tend to test stuff in conn, so this might be good way to prevent false alarms.
(03-26-2018, 02:55 AM)Remnant Wrote:
Quote:Also, you are not allowed with commodities into conn, how that will be handled?
In the previous plugin, there was code making sure that this wouldn't happen. I've ported it over to this version. Basically it bans you, as someone else mentioned previously. It's then up to the admins to deal with you.
Does it ban you when you login or when you undock in conn? Again, a message warning that you are now in conn, where commodities are not allowed could be a good idea. Snubs returning from a fight are bound to have some loot in their cargo.
(03-26-2018, 02:55 AM)Remnant Wrote: I appreciate Alex's gesture. Bugtesting on an environment identical to the one it's to be installed on, is most definitely ideal.
In fact, live bugtesting is probably more effective than code-hunting anyways.
For sure, live is the way to go Thanks @Alex. if all goes like this, we will have those modules working in no time. Do not forget about me when testing VM is available.
(03-26-2018, 02:55 AM)Remnant Wrote:
Quote:Is it possible to teleport fighter to a carrier? Would be nice actually and it will look like carrier deploying fighters and bombers
Like a fighter docked somewhere in omega 52
And the carrier is in new london and under attack by teasuckers baf fleet
Then fighter joins the carrier group and writes this command
/jumptocarrier nameofthecarrier
Etc
And fighter undocks from the carrier thats in new london
Dont know that possible or not but i think it will take lots of time for sure
Just an idea though
Actually, that's extremely easy to write in. ~10 lines, if not less. Although I don't think that it's a good idea to implement, given that it allows snubs to teleport around Sirius. If the other devs ask for it to be implemented, sure. I'll do it. But for this build, that's not an intended feature.
You can call for help with https://discoverygc.com/wiki/Hyperspace_Matrix_MK1 (not sure if it works on all ships, that can mount Docking module, but that might not be a flaw) but due to JD limitations, only battleships can jump to you. I imagine a new type of JD for snubs, that would not allow jumping to coordinates, but to Matrix Beacon only. That way we could slap a price on teleporting in the form of JD batteries.