The Brotherhood of the Illuminated Commune; Or known simply as the Commune is a militant, religious, transhumanist paramilitary organization that seeks to alter the societal organization in the colonies and uplift humanity into a higher form of life in line with its philosophical and religious beliefs. Deeply opposed to the more traditional forms of governance such as the apparatus of the Houses, the Commune challenges the status quo and seeks to bring down the establishments of Man through both direct and indirect means, calling this struggle 'The Great Work'. Drawing upon the traditions of Samarra and its previous incarnation - The Samarran Raiders, the Commune also holds the Nomads in deep reverence, its view for Mankind's future being significantly influenced by the top-down mindnode hierarchy and organic caste systems of the Slomon K'hara race.
The pilot using this unlawful ID is a member of the Commune who:
Can attack anyone in self-defense or to assist Nomads or Wild anywhere.
Can attack any ship within their Zone of Influence, except transports.
Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
Can treat any ship carrying Artifacts, Stabiline, Azurite, or Nomad Remains as combat targets within their Zone of Influence.
Can treat any ship equipped with Nomad equipment anywhere as combat target and engage them, except if they have a Wild or Nomad ID (any variant).
Cannot dock on Nomad bases.
Zone of Influence: Omicrons, Taus, Sigmas, Liberty, Bretonia, Baffin, Coronado, Cortez, Magellan, Drake, Unknown.
As per discussion within the faction, and as per consultation of the faction leader with an administrator; The allowed shipline was modified to include specific capital ships which would normally be above our proposed ID, as we previously did not know this was possible. We would like some feedback about this. Changes are highlighted.