Well, iam also against such "Capwhores", as i dont like to call them so, they are "IndieCapShips" (ICaps),
flying around and look for there PVP only,...
THAT IS A PROBLEM, yes
BUT DONT MESS ROLEPLAYING INDIES CAUSE YOU ARE IN A FACTION AND JUST DONT WANT INDIES AROUND...
I explained an example in my earlier post... whats about that...
I like that CSW idea, as i allows roleplaying Indies to find a home, a place to live, to fight for and were they are welcome...
Please try another tactics; look at the Indie, talk to him and let him do some work
(involve them in patrols or send them to hotspots, train with them - if they dont want to join the official faction, but have good rp and doing there work well, why not live with them as partners)
Not embarassing them from the first encounter, just have a look at them, observe them and after one or two days, decide wether you will work with them or not.
And to all the INDIES out there: Buy Fighters or GB's first, fly with these ships around in the systems of the faction you want to work for and do exatly that, what is recommended from the faction you are playing.
IF YOU ARE IN RP, IF YOU HAVE THE RIGHT SHIP, THE RIGHT ID, AND STAY IN YOUR ZOI, YOU ARE ALLOWED TO FLY EVERY SHIP OF THAT FACTION.
An exception should be the Battleships, which should be sold only with permission, but then also to good roleplaying Indies.
Thats it, thanks for reading and excuse again my bad english