Quote:Ships sold in guard systems are the only ones that factions can dream about claiming exclusive rights to. I still don't think that should be the case though.
If I buy a house, can anyone just come in and take stuff from it? Not without my permission, no. Unless they want to steal it. In that case, I'll be getting the police ((faction members)) onto them.
Quote:It's gone to: don't set down impositions on RP. If a person RP's it's fine. If they don't, get them sanctioned. That's it.
The problem with this is, people can roleplay in completely different ways. However, roleplay can be bad and inconsistent. Do you think a Red Hessian Cruiser hiding in Bretonnia would be sanctioned on the spot? How about an Outcast wanting to be chummy with the Hogosha in his Destroyer, or a mercenary using a Nomad ship?
Another case is when roleplay trods over known and accepted conventions.
It's unlikely that these roleplayers will be sanctioned for it, and the assumption that OORP players need to be punished and the rest to be free is illogical. Not all OORP players are caught, nor are they all sanctioned. Restrictions like these try to make up for this fact by making everyone register. The Australian Military for instance, would keep details and information for every piece of hardware that they possess. If someone was found with military hardware without a good reason would get in a lot of trouble...
The "forum RP" requirements for certain ship restrictions exist so the official factions can:
a) check over the RP and make sure it isn't silly/inconsistent/plain excuse for a ship
b) see an example of the captains exemplary RP (if that is the case) and decide if he is worthy or not.
There's no real point in a restriction, if any OORP player can log onto the forums once, post a few lines of an excuse and go back to their ways.