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On Xenos
Offline Dusty Lens
06-11-2008, 03:19 AM,
#18
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

Civilian Bomber 4/1 115 21400 100 6,210,000 Civilian Bomber with two torpedo hardpoints
Taiidan Bomber 4/0 95 20400 100 6,370,000 Civilian Bomber with two torpedo hardpoints

Re:Xeno id and bombers., Jan 23 2008, 02:38 PM

QUOTE
Howdy Hoodlum,

So, there I was, minding my own business when a pal asked if I wanted to fire up a Xeno character for good times. Not having any pew pew experience and enjoying the prospect of tacking that bit of RP I went for it.

No, rather than going and picking up an Eagle, I stated that our outfit might not be bad off with a bomber, on account of the fact that sometimes it's nice to be able to bomb things.

But, before I wreck too much damage with the 'ol Civvie bomber, is that shipclass outside of the weight restrictions of the Xeno id?

Thanks in advance.

-DL


Dusty,

Seems to about one of the only choices you have, that and the Taiidan, both being sold
by the Zoners on Freeport 11. About the only place you can land out there.
So pays yer dosh, takes yer keys mate ...

Hood

---

Supernova Antimatter cannon is a generic bomber weapon available to everyone. We're currently developing the RP that backs our claim to this piece of Order technology. Perhaps when we're done we'll question how you secured your own.

---

The Taiidan bomber is available to all and sundry as a Civilian class bomber, I did not assume this, I was told this when I made a basic inquiry as to the ships available to Xenos. Within the XA the only ranks able to fly them are the Squadron Commander, Wing Leader and Royal. Bringing our potential number fielded to a staggering 5, which is half the number of battleships that I know of within Liberty.

Come next mod version we will almost certainly be switching in entirety over to Civilian bombers, though that matter will be decided when the time comes.

What indie Xenos do is of no concern of mine so long as it falls within the boundary of server rules.

--

Xenos are poor, yes, which is why you see us flying only fighter class vessels as opposed to a wide variety of gunboats, cruisers and so on which other factions have access too. Our poverty is not a reason to suggest that we should be restricted to flying Starblazers.

The XA has made many efforts to circumvent our poverty, between fielding multiple freighters which conduct smuggling operations between our own bases to fuel our internal economy and trade our various products with the IMG and Zoner freeports, associations with various Universal factions which provide us with funding and supplies in exchange for our grudgingly looking the other way and so on.

Furthermore, past startup fees, the XA operates on a strict "bounty" system, meaning the bank is closed save for payouts on transports that are eradicated. Bounties payable by ship weight and cargo. This is meant to simulate a hypothetical "donation" system to the cause based upon our success as a people powered movement. I instituted this artificial system to ensure we're out there doing our job of breaking trade and not simply engaging military targets, as the XA (nor any Xenos, I hope) demand credits of their quarry. We're terrorists, not pirates.

The large majority of Xenos you see flying about are in star fliers and all other manner of NPC kit, those of us you see flying about are the elite, the receptacle of a large concentration of the resources available to the Xeno faction as a whole to break some windows and make some serious effort. We're the guys who get called in when things need to get done.

--

I'm disappointed to think that on the other side of the effort that we've put into fleshing out a role that was sporadically explored by few save the earnest investment by the Sons of Liberty it boils down to our faction, of all others, being questioned for our utilization of a very basic vessel and armament that is as common as a Hessian train disruptor.

Edit: Sniper made me blush :$
Reply  


Messages In This Thread
On Xenos - by Magoo! - 06-11-2008, 02:24 AM
On Xenos - by Thexare - 06-11-2008, 02:30 AM
On Xenos - by Fletcher - 06-11-2008, 02:31 AM
On Xenos - by AdamantineFist - 06-11-2008, 02:34 AM
On Xenos - by Exsiled_one - 06-11-2008, 02:38 AM
On Xenos - by Magoo! - 06-11-2008, 02:40 AM
On Xenos - by Eppy - 06-11-2008, 02:40 AM
On Xenos - by Jihadjoe - 06-11-2008, 02:42 AM
On Xenos - by AdamantineFist - 06-11-2008, 02:43 AM
On Xenos - by Exsiled_one - 06-11-2008, 02:43 AM
On Xenos - by Magoo! - 06-11-2008, 02:45 AM
On Xenos - by Eppy - 06-11-2008, 02:47 AM
On Xenos - by Muleo - 06-11-2008, 02:48 AM
On Xenos - by Reverend Del - 06-11-2008, 03:05 AM
On Xenos - by Tenacity - 06-11-2008, 03:07 AM
On Xenos - by Reverend Del - 06-11-2008, 03:15 AM
On Xenos - by sn!p3r - 06-11-2008, 03:17 AM
On Xenos - by Dusty Lens - 06-11-2008, 03:19 AM
On Xenos - by Tenacity - 06-11-2008, 03:24 AM
On Xenos - by onca - 06-11-2008, 03:24 AM
On Xenos - by Dusty Lens - 06-11-2008, 03:26 AM
On Xenos - by Kuraine - 06-11-2008, 03:28 AM
On Xenos - by Baby Bonnie Hood - 06-11-2008, 05:19 AM
On Xenos - by Tenacity - 06-11-2008, 05:21 AM
On Xenos - by Walker - 06-11-2008, 05:28 AM
On Xenos - by Oniros - 06-11-2008, 05:55 AM
On Xenos - by Reverend Del - 06-11-2008, 06:08 AM
On Xenos - by Robert.Fitzgerald - 06-11-2008, 06:12 AM
On Xenos - by Dusty Lens - 06-11-2008, 06:18 AM
On Xenos - by Turkish - 06-11-2008, 06:30 AM
On Xenos - by Baby Bonnie Hood - 06-11-2008, 11:02 AM
On Xenos - by Dusty Lens - 06-11-2008, 04:22 PM
On Xenos - by skoko - 06-11-2008, 05:09 PM

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