I actually, once I worked out the "mechanics" of it, don't really have a problem with it at all now...given that it was done to promote role play and interaction specific to the new "Militant Zoner" ID and the Indy Pirates and all...
I admittedly was bitching a bit about the fallout upon "Innocents" not being able to dock there.....upon reflection though....."War is Hell" and all this...innocents do suffer...bad things do happen to good people...its quite realistic, really...
What I find interesting and amusing is that the only way to deal with this "fallout" from the conflict is to engage in some "fallout" generated RP and interaction myself....If I may explain?
In order to get hold of a pair of Solaris Codenames for my ALG guy, I had to have a Junker character, in a fairly secure ship, head down to Bering and buy them....he then headed to Pennsylvania to lurk about until he found a suitable likely lad, (in the form of a new Player character) willing to "hold onto them for my ALG pal...He'll pay yer well son...." and all this.....This involved a lot of openings along the lines of "Hey kid, you look like a guy might wanna earn hisself 0X Million credits...." and all this....it was quite amusing because, being new, they quite often suspected this Junker of trying to lure them somewhere for God knows what......"Quasi Lawful" indeed....so eventually I did it the other way round....Starting the approach with the ALG character....
".....und then I vill leave you here to wait.....There will arrive a Junker by the name of X....This man, while not trustworthy, has the guns I require ...all you need do is...."
Which eventually worked out fine....
I suppose I could have just openly made the request in a totally OORP // manner, but I decided to do it the "hard" way and it was fun.....
My point is that the Bering/Freeport 2 situation is capable of generating RP and interaction outside of its original design....I think such things organically occur because Disco is , by now, a living organic entity itself...and to mix metaphors...as intricate as a Swiss watch too.....
Space travel's in my blood and there ain't nothing I can do about it...
Long journeys wear me out......but.... I know... I can't live without it...
From "Another Girl, Another Planet" by The Only Ones 1978