1. You can now long distance hire players via PM.
"Hired ingame" is broad and can mean anything. Technically if your ID rules of engagement influences bounties, I can use an order ID player to long range bounty people all over the server for me to engage.
2. No way to tell if someone indeed bountied you.
Ties in with the above. The current wording seems to deem it sufficient if the mercenary informs you that you are bountied. If there is no forum bounty, and the mercenary's employer does not need to declare that you are bountied, how would anyone be able to tell if its pvp abuse?
3.Pirate and Miner IDs seem to gain bounty hunting rights as it seems that all characters can be hired.
For the sake of ID balance this is not the case currently
4. BHG IDs are forced into registering on all boards.
5. Defectors and other unorthodox rp characters are immune to bounties.
You have to be hostile to ALL targets even when they are following RP that might be detrimental to their parent faction. For example if an intelligence faction agent goes rogue their parent faction cannot bounty them in response. Likewise their contractors cannot claim on that person.
6. Loss of ability to place anonymous, bounties.
Line about administrators posting on behalf of players is missing.
(07-12-2018, 05:54 PM)Sciamach Wrote: Outcast slavery is actually far better for the victim than the corporate slavery and crime-less imprisonment of the Houses down in places like Liberty Rheinland and Bretonia