Maybe I'll retract my earlier statement about cap ships being allowed to pirate.
What I want to see more of is battlegroups and speciallised ship loadouts.
But there also needs to be some sort of pirating available for the bigger traders too...who CAN afford to call in big support or who have uber shields and armor. That is where the pirating guild or some other faction can come in and contribute.
For every offense there needs to be a counter. And for every counter there needs to be a counter-offense. It's like a tug of war.
At the moment the Larger ships are in the main position, with the influx of new people who are used to PVP thinking. We need to find a way to either,
remove them from the cap ships, help them to role play their chosen ships, or other measures.
Same goes for Pirates who do not RP. They need to engage the traders more.
Same goes for Traders who do not RP. I was guilty of not RPing properly in this last case, because I was so shocked that a pirate would take advantage of me in that situation, and, demand that much from a low level player...i was only just over 32. But I was fair game, and that is how it works on this server.
But what happens when the trader has Class 8 armour upgrades and big-ass guns? He just laughs off the pirate. That is as it should be. But surely there is also a place for that trader to fear a bigger pirate as well?
It's always going back to the bigger guns thing. To me that is PVP thinking.
Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.