Capital Ships
- New model for the Scorpion Gunboat.
- Liberty Carrier has received a carrier-specific powercore: 6m power, 200k recharge.
- Jump Drives Type III and IV including Nomad versions can now be used with 6 million core.
- New capital ship missiles (Nightmare, etc.) can no longer be traded.
- Added Redemption Council Battleship sellpoint to Perpignan Spaceport.
- Moved Council Gunboat sellpoint to Planet Toulouse.
- Adjustments to Bullhead Core Battlecruiser turret hardpoints.
Snubs/Other
- Marlin turn rate: 70.97 -> 68.2
- Marlin response time: 0.48 -> 0.46
- TDGWM5K Shield damage increased from 340 to 400, Energy cost Reduced from 89 to 70.
- Fighter Codenames have had their hitpoints increased.
- Musket range fix.
INFOCARDS
- Fixed Trenton Outpost referring to DSE as a member of the Big Three (Ageira, Interspace Commerce and Universal) as vanilla rumor IDS 131877 states they aren't a member.
FEATURES
- Added GRN Gallia restart (GaNavyCo), places the player on Battleship Rocroi in Burgundy
- Added GRN Bretonia restart (GaNavyBr), places the player on Battleship La Riche in Edinburgh, based on upcoming changes in 4.90 Middle.
- Added Council Gallia restart (GaCouncilCo), places the player on Battleship Cambrai in Champagne
- Renamed Council Roussillon restart to GaCouncilBw
- Added pimpship to Fort Carthage, Omicron Epsilon.
FIXES
- Fixed Ryuku base infocard.
- Fixed Nago Station bar having no music.
- Fixed extra SRP IDs having not appearing in the scanner window.
- New hitbox for Kujira GMG Whale and Bullhead Core Battlecruiser.
KUDOS
- @"Aristaan" - Various balance changes
- @Durandal - Hitboxes, various balance changes, Scorpion adjustments
- @Kazinsal - SRP IDs fix
- @Kuze - Scorpion Gunboat model
- @Xalrok - Various
- @Xoria - Economy changes