' Wrote:Can't you kill them on sight for going through your guard system?
that's what i've been doing -all night long-.
In the past hour, I've taken out one smuggler in an advanced train hauling cardamine, a liberty rogue in a rogue gunboat (fled battle, damaged), and an outcast in an outcast destroyer (fled battle, damaged). One other smuggler managed to get through the system twice because he got out of range of CD's while I was dealing with the others.
The two warships were hostile with the guard rep, the traders/smugglers werent. Point is: NO smuggler in his right mind would try to fly through the most heavily defended system of a hostile military faction!
Seriously, what reason do they have for using our space as a shortcut? Other than to powertrade, which should be sanctionable in itself, they dont.
And a note on 'policing our own guard system' - That's all I ever do when I'm online nowdays. Occasionally I'll head out and explore, or kill nomads, but the rest of the time I'm sitting in 100 by myself trying to stop people that shouldnt be in the system in the first place - it's not fun to do, but until these people stop going throught he system it has to be done.
Oh, and I'm doing this with my time while black squadron players are out in other systems doing their own thing... shouldnt -they- be guarding the system? Or at least lending help?
Point is: there arent enough order players online to stop these guys, and I'm sick of being the one that has to step up to the task. There's got to be some rule, somewhere, that says this kind of thing is bad, right? Shouldnt clearly hostile factions stay out of each other's guard systems?