' Wrote:The point is that this mentality is fine as long as you follow the logical implications- the Order Guard *should* kill you if they can catch you, not just the players.
And a pirate should get blasted top bits by an NPC, and a gunboat shouldn't be able to kill an npc BS, two cruisers and two heavy fighters and go sell the crew.
Change it all (which will make everyones role near impossible when tradelane guns kill pirate GB's in two shots etc...) or stop complaining because your factions NPC's are only as good as everyone elses.
Nerf the carti run, the diamond run, the berylium/boron run, and then what? Then there won't be transports where you can sit and wait for them, which might not be a bad thing but it will be a radical change to gameplay that I doubt you have thought out.