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differentiating fighter classes more

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differentiating fighter classes more
Offline Jinx
06-13-2008, 07:43 AM,
#1
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

i m not too much into pvp, - i do OK in a one on one, and usually manage to escape when the odds are against me - still, we did have some issues with fighter classes overlapping in classes and specs... so here is just a thought.



to make fighters a lot more different than they are now, without taking away their usefulness nor rendering some of them "uber" or "useless" - the following thoughts came to my mind:



- light fighters:

they don t need vastly greater turn rates than other fighters, in terms of thrusting and all, they should do just as their heavier counterparts, so - what if we decreased their turn rates a little but VASTLY increased their strafing speed. - so light fighters would be piloted very different from other ships of the fighterclass, relying more on strafing than flying circles or making rediculous G-changes.



- (very) heavy fighters:

should be the perfect compromise between LFs and bombers - with equal strafing and turning. mind VHFs sort of belong to that class, too. - and its the greatest and most popular shipclass in disco whatsoever - so VHFs/ HFs can remain untouched by that - they are good the way they are.



- bombers:

how about... just a thought... to take away their strafing ability allmost completely. - keep their turn rates, but take their strafing. - so they require the whole ship to dodge - might put them in line with being less able to defend themselves in a fight vs. fighters ... and they ll need to dodge by directional changes against warships - making firing the SN harder but not less effective.



i don t suggest that really / seriously - but its a thought, - any input on that one? - so LFs rely on strafing much, VHFs are balanced and bombers rely on their turn rates. - i wouldn t want to take the bombers capabilities against warships - but take away some of their allround power.



had that feeling cause atm, i feel pretty happy, when i get a corsair in a titan attack my BHG bomber ( i don t attack first without a contract, but i can rely on a lot of pirates to attack me first - so there is no shortage on pvp practice ) - i actually feel superior to some VHFs - and that feels wrong. i know i can outstrafe their 600 ms shots ( on pilots as skilled as i am ) and i can hit them easier with my 750 ms shield breakers - and then rip them apart with my missiles. - and all the time i have the feeling that i should t feel so confident against one of the supposd to be best VHFs by a faction that is expert in shipbuilding.


[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Messages In This Thread
differentiating fighter classes more - by Jinx - 06-13-2008, 07:43 AM
differentiating fighter classes more - by Friday - 06-26-2008, 12:53 PM
differentiating fighter classes more - by Culebra - 06-26-2008, 01:18 PM
differentiating fighter classes more - by Jinx - 06-26-2008, 01:25 PM
differentiating fighter classes more - by Friday - 06-26-2008, 01:30 PM
differentiating fighter classes more - by Robert.Fitzgerald - 06-26-2008, 01:36 PM
differentiating fighter classes more - by Culebra - 06-26-2008, 01:42 PM
differentiating fighter classes more - by Friday - 06-26-2008, 01:44 PM
differentiating fighter classes more - by Blodo - 06-26-2008, 02:04 PM
differentiating fighter classes more - by bluntpencil2001 - 06-26-2008, 03:14 PM
differentiating fighter classes more - by Ding - 06-26-2008, 03:39 PM
differentiating fighter classes more - by Colonel Z.e.r.o. - 06-26-2008, 07:18 PM
differentiating fighter classes more - by Camtheman Of Freelancer4Ever - 06-26-2008, 09:12 PM
differentiating fighter classes more - by Blodo - 06-26-2008, 09:19 PM
differentiating fighter classes more - by Colonel Z.e.r.o. - 06-26-2008, 09:20 PM
differentiating fighter classes more - by Jinx - 06-26-2008, 09:30 PM
differentiating fighter classes more - by AdamantineFist - 06-26-2008, 09:39 PM
differentiating fighter classes more - by Camtheman Of Freelancer4Ever - 06-26-2008, 09:55 PM
differentiating fighter classes more - by Blodo - 06-27-2008, 12:51 AM
differentiating fighter classes more - by bluntpencil2001 - 06-27-2008, 12:53 AM
differentiating fighter classes more - by Dusty Lens - 06-27-2008, 01:22 AM
differentiating fighter classes more - by Jihadjoe - 06-27-2008, 02:32 AM
differentiating fighter classes more - by Armageddon - 07-04-2008, 11:11 AM
differentiating fighter classes more - by Zeltak - 07-04-2008, 12:06 PM
differentiating fighter classes more - by Armageddon - 07-04-2008, 04:17 PM

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