i m not too much into pvp, - i do OK in a one on one, and usually manage to escape when the odds are against me - still, we did have some issues with fighter classes overlapping in classes and specs... so here is just a thought.
to make fighters a lot more different than they are now, without taking away their usefulness nor rendering some of them "uber" or "useless" - the following thoughts came to my mind:
- light fighters:
they don t need vastly greater turn rates than other fighters, in terms of thrusting and all, they should do just as their heavier counterparts, so - what if we decreased their turn rates a little but VASTLY increased their strafing speed. - so light fighters would be piloted very different from other ships of the fighterclass, relying more on strafing than flying circles or making rediculous G-changes.
- (very) heavy fighters:
should be the perfect compromise between LFs and bombers - with equal strafing and turning. mind VHFs sort of belong to that class, too. - and its the greatest and most popular shipclass in disco whatsoever - so VHFs/ HFs can remain untouched by that - they are good the way they are.
- bombers:
how about... just a thought... to take away their strafing ability allmost completely. - keep their turn rates, but take their strafing. - so they require the whole ship to dodge - might put them in line with being less able to defend themselves in a fight vs. fighters ... and they ll need to dodge by directional changes against warships - making firing the SN harder but not less effective.
i don t suggest that really / seriously - but its a thought, - any input on that one? - so LFs rely on strafing much, VHFs are balanced and bombers rely on their turn rates. - i wouldn t want to take the bombers capabilities against warships - but take away some of their allround power.
had that feeling cause atm, i feel pretty happy, when i get a corsair in a titan attack my BHG bomber ( i don t attack first without a contract, but i can rely on a lot of pirates to attack me first - so there is no shortage on pvp practice ) - i actually feel superior to some VHFs - and that feels wrong. i know i can outstrafe their 600 ms shots ( on pilots as skilled as i am ) and i can hit them easier with my 750 ms shield breakers - and then rip them apart with my missiles. - and all the time i have the feeling that i should t feel so confident against one of the supposd to be best VHFs by a faction that is expert in shipbuilding.