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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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How do you increase the mod to 500+ capacity, maybe 1000+?

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How do you increase the mod to 500+ capacity, maybe 1000+?
Offline Kazinsal
07-06-2018, 05:16 AM,
#5
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

The original FLServer files had a limit of 128 players. We hacked it to 200 originally, then later 225. Beyond that you get Weird Stuff happening and a lot of crashing. Like Durandal said, it's largely a matter of Freelancer's multithreading being mediocre at best (technically Freelancer and FLServer are multithreaded applications but simply having a handful of threads does not mean you can use a handful of cores, and if anyone would like to know the reason for that in detail I can recommend you some great books on operating systems design and programming for concurrency).

It's kind of like the characters per account limit in a way. The game defaulted to 5, we hacked it to 10, found there were corruption issues, and started lowering it until accounts stopped being corrupted on the regular. Why does it happen? Because FLServer just isn't that good. It was barely meant to do the things it was able to do at release, and frankly it's a miracle it's accepted all the stuff we're doing with it now with as little maintenance and upkeep as there is.

Retired, permanently.
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Messages In This Thread
How do you increase the mod to 500+ capacity, maybe 1000+? - by Mr.Fabulous - 07-06-2018, 03:54 AM
RE: How do you increase the mod to 500+ capacity, maybe 1000+? - by tothebonezone - 07-06-2018, 04:13 AM
RE: How do you increase the mod to 500+ capacity, maybe 1000+? - by Mr.Fabulous - 07-06-2018, 04:22 AM
RE: How do you increase the mod to 500+ capacity, maybe 1000+? - by Durandal - 07-06-2018, 04:37 AM
RE: How do you increase the mod to 500+ capacity, maybe 1000+? - by Kazinsal - 07-06-2018, 05:16 AM

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