Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead
There's a distinction between lore and what happens ingame. In lore yes, home system raids are unrealistic, but are they any less realistic than green stars, planets the size of a dreadnought, Hessians gathering 25 battleships they don't have in lore, smugglers and unlawful capital ships using lanes, jump gates, passing near lawful planets? I'm just skimming the surface with many "unrealistic" actions and mechanics we have in Discovery that make the distinction between lore and what's in the game itself. Not acknowledging a home system raid is like refusing to do a cardamine run by using lanes or gates, because both make no sense "realistically". Will you do that and have a 1 hour route from Alpha to New York so that trading oxygen on a lawful ID turns out to net a bigger profit? I highly doubt it.
The game doesn't have to be 100% realistic in order for us to enjoy it. Maybe, just maybe taking something as raids less seriously would benefit everyone. If you are going for officialdom but don't plan to have a fight on rare occasions Corsairs visit you (when you're available, not talking about when you're not around) on the premise of "it's unrealistic" then look no further than the mirror, because everyone does something "unrealistic". You can adapt and accept it, or keep refusing to log when you could've. Not saying "log every time", but if you're available, why not take the opportunity for activity?