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Commodities for RP?

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Commodities for RP?
Offline GhostFace
06-14-2008, 05:25 PM,
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Posts: 1,157
Threads: 36
Joined: Feb 2008

Well to start I forgot how to spell commodities, if I spelled it wrong.

Well on to the point, I believe that items such as scrap metal, gases, food, and items of the like should be more involved as into Role-Play. Now my idea was that in order to purchase lets say a battleship, you would first need to have x amount of H-fuel, x amount of scrap metals, x amount of crew members, and x amount of side arms. Then you would have to PM an admin for him to take the items off that were meant for the creation of this ship, and the next time you log on you would have what you requested. Now this would also or hopefully end the independent cap ship production in Sirius, mainly in New York.

Though this may not be the best idea, I'm just overall saying that trade items should have more involvement in disco, and preferably in ship production, if you ask me.

Maquis|Leon.LaBreau-If your interested in joining the Maquis PM me.
[RM]Of.Viktor.Niklovach [RoS]GhostFace[E] David.DeWester[101st] Order|Ens.Adam.Jones [C]Jean.Claude.Moreau
Kruger Security-Johann Von Struger ]bd[Akio.Kimura
[Image: Niklovach-Of.png]
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Messages In This Thread
Commodities for RP? - by GhostFace - 06-14-2008, 05:25 PM
Commodities for RP? - by Robert.Fitzgerald - 06-14-2008, 05:26 PM
Commodities for RP? - by Varyag - 06-20-2008, 07:56 PM
Commodities for RP? - by Kuraine - 06-20-2008, 08:06 PM

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