• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Community Contribution
1 2 Next »
Bering Upgrade Thread.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Bering Upgrade Thread.
Offline Enkidu
08-16-2018, 04:17 PM, (This post was last modified: 08-30-2018, 01:07 AM by Enkidu.)
#1
UN| Unioners
Posts: 4,176
Threads: 393
Joined: Apr 2013

As something of a community contribution/something I'd like to package to the devs on behalf of the official groups within Bering, the system is likely going to become a warzone one formal raids can be organised in September. However, it's extremely boring, both visually, audiably, and from a gameplay perspective, a problem that only recently got better with the last few updates.


I'm currently working on a new Bering appropriate for the types of activity expected to occur in it. The idea is to keep all the basic elements of what makes Bering work (the same trade lanes, station positions, etc), whilst adding in a few minor environmental dangers (such as increasing the travel distance between Pacifica and Marshal with hazards along the way, so that the general good-health distance for combat between hostile bases: 50k, is observed), along with some general visual colour extracted from real world astronomy. As I don't feel qualified to mess around with major gameplay loops like mining zone or station locations, they'll stay as they are.

Content to be added includes: Various different non-planetary solars, different sized asteroids, dust fields (to mimic the real-world astronomical effect of the thermal degradation of asteroids as they approach a star), a rather deadly, but easy to go above/below/to-the-side-of minefield, a load of new infocards, updating old infocards, a Pacifica remodel, a few nearly harmless flavour radiation zones, including one near the gate, implying that the gate is degrading over time, more wrecks, a tilted dust ring around the star, adding more verticality to the system, swapping out the asteroid ambient music for the tanner Belt with a jazzier track, a few other random doodads I'll think of as I go along, upgrading the bar rumours on Freeport 2 and Pacifica to reflect current storyline events.


Intention is to submit the completed system, prettified to the level of a Discovery system, at some point in the near future, whilst still preserving suspense of disbelief that this is the same Bering it's always been. Will keep the thread updated as my progress develops.


Everyone is allowed to give some visual advice, and I'd happily take Separatist/Junker input too.


- This is a community contribution. It will be sent in as a Development Request with the full files once it is proven to run without major bugs or crashes.


- This is not an officially sanctioned development. I am not a dev.


- If this is rejected, it doesn't really matter, this is a skill development project.






[Image: UqmTpay.png?1]

Fullsize: (red and Blue particle FX more visible): https://i.imgur.com/t6wKWFA.png

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's outlawed trade unions, determined to take the underworld for themselves.)
Information | Recruitment | Message Dump |
Feedback | Diplomatic channel
(Links pending redevelopment).
Reply  


Messages In This Thread
Bering Upgrade Thread. - by Enkidu - 08-16-2018, 04:17 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-16-2018, 09:52 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-16-2018, 10:00 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-16-2018, 10:06 PM
RE: Bering Upgrade Thread. - by Thunderer - 08-16-2018, 10:39 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-17-2018, 02:27 AM
RE: Bering Upgrade Thread. - by SnakThree - 08-17-2018, 10:55 AM
RE: Bering Upgrade Thread. - by Shady.Stihl.Technician - 08-17-2018, 02:58 AM
RE: Bering Upgrade Thread (offer suggestions) - by Enkidu - 08-17-2018, 10:31 AM
RE: Bering Upgrade Thread. - by Skorak - 08-17-2018, 10:45 AM
RE: Bering Upgrade Thread. - by Lythrilux - 08-17-2018, 10:54 AM
RE: Bering Upgrade Thread. - by Solo Wing Sagume - 08-17-2018, 11:46 AM
RE: Bering Upgrade Thread. - by The Hansa - 08-17-2018, 11:47 AM
RE: Bering Upgrade Thread. - by Traxit - 08-17-2018, 12:01 PM
RE: Bering Upgrade Thread. - by Durandal - 08-17-2018, 12:09 PM
RE: Bering Upgrade Thread. - by Nodoka Hanamura - 08-17-2018, 12:19 PM
RE: Bering Upgrade Thread. - by Laura C. - 08-17-2018, 12:20 PM
RE: Bering Upgrade Thread. - by Aazalot - 08-17-2018, 12:32 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-17-2018, 01:41 PM
RE: Bering Upgrade Thread. - by NoMe - 08-17-2018, 01:54 PM
RE: Bering Upgrade Thread. - by Thunderer - 08-17-2018, 03:10 PM
RE: Bering Upgrade Thread. - by Kaze - 08-17-2018, 03:13 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-17-2018, 06:18 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-18-2018, 04:27 PM
RE: Bering Upgrade Thread. - by Thunderer - 08-18-2018, 04:31 PM
RE: Bering Upgrade Thread. - by Val - 08-18-2018, 04:40 PM
RE: Bering Upgrade Thread. - by Sand-Viper - 08-18-2018, 04:44 PM
RE: Bering Upgrade Thread. - by Val - 08-18-2018, 04:58 PM
RE: Bering Upgrade Thread. - by Skorak - 08-18-2018, 05:43 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-18-2018, 05:48 PM
RE: Bering Upgrade Thread. - by Enkidu - 08-30-2018, 01:03 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode