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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team)

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Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team)
Offline Sciamach
09-24-2018, 03:10 AM, (This post was last modified: 09-24-2018, 03:17 AM by Sciamach.)
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Posts: 1,643
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Joined: Jul 2013

I've said this countless times before and I'll say it again:

Balance-wise, there is no point in flying anything but snubs.

There just isn't when a snub can just avoid all incoming fire and missiles by evading slightly to not take shots from the asininely slow capguns, or by pressing the C button once to nullify all incomming missiles - meanwhile there are orders of magnitude more CMs in a CM launcher than any missile launcher in the game. Caps are nothing more than an amusing money-sink that can be killed at any point by a determined enough snub pilot. Sorry but watching 2 VHFs take down a dreadnought over the course of a 2 hour long prolonged fight isn't exactly what I'd call entertaining gameplay for any individuals involved. The very few times any changes regarding cap weapons to counteract snubs in a logical and sensible way have universally been met with vitriolic childish screaming from those that fly snubs at the possibility that the hegemony their preferred class of ship enjoys being challenged - and of course, the moment someone complains about something that they don't like and a staff member agrees with them, that change gets removed.

This is compounded by the fact that historically, "balance devs" have largely been snub-focused players who've by and large done nothing but neuter caps ability to have any effect on the presence of snubs in a fight. Furthermore, I've seen the claim made by multiple staff members that "Oh but snub ace X can do it" is a valid reason for making balance changes that affect the wider community. Balancing for the higher-skilled players of a game largely ignores the very basics of balance and game design theory. You cannot ignore the entirety of the community's skill level just because someone at the skill-ceiling is able to make a certain ship or play-style work. Doing this does nothing more than make those aces even more separated from the rest of the community in terms of skill gap and eventually, the people at the bottom of the gap find the constant losing to be frustrating, and will largely just up and quit.

It's a wonder then that Discovery has had so many people leave the game over the years when they're just starting out. /s

This mod is not balanced for anything but snubs, never has been, and considering the responses from certain members of the community and staff regarding my pointing these issues out: probably never will be.

Edit: Because I'm trying to be more helpful by offering suggestions for fixes when complaining about something, rather than just complaining, I direct the balance staff to the following video for a surface-level intro about what I'm talking about. The balance of Discovery between the ship classes does not at all reflect the information conveyed. Disco is rapidly becoming a ghost town, and if we have any hopes of keeping people around at all, having people leaving discouraged because of the atrocious balance of the game is not at all conducive to the long-term health of the game.

As mentioned, for your informational viewing pleasure:



[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
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Messages In This Thread
Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by Kalhmera - 09-24-2018, 02:46 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by Unseelie - 09-24-2018, 02:56 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by Karlotta - 09-24-2018, 03:14 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by McNeo - 09-24-2018, 02:59 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by Sciamach - 09-24-2018, 03:10 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by McNeo - 09-24-2018, 03:55 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by Kazinsal - 09-24-2018, 03:25 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by Greylock - 09-24-2018, 04:07 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by Binski - 09-24-2018, 06:54 AM
RE: Bias Concerning Snubcrafts (My Opinion and Suggestion to the Dev Team) - by Banned player t202085 - 09-24-2018, 08:41 AM

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