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Suggestion: Inverse /nodock; /yesdock

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Suggestion: Inverse /nodock; /yesdock
Offline Lythrilux
09-24-2018, 10:33 PM,
#1
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

So the recent Core-Gallia rephack wasn't processed entirely, and the Staff gave their reasons for it. Debates aside, it got me thinking. In a lot of cases, it's actually very urgent for factions to be able to use your facilities for a plethora of reasons. This can be roleplay for the sake of constructing the first bridges of diplomacy or needing a local safe haven in case they come under attack. Or even in the case of making exceptions to certain characters, with a strong roleplay backing behind it.

So police factions have the power to /nodock smugglers from bases whilst they are RPing with them, which prevents them from docking and saves having to make an FR5/sanction request. But what if there was a command that could dynamically achieve the opposite when needed? Enter /yesdock - an ability for official factions to temporarily allow docking for a usually hostile/unfriendly ship on their bases. Self-explanatory more or less.

[Image: Lythrilux.gif]
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Messages In This Thread
Suggestion: Inverse /nodock; /yesdock - by Lythrilux - 09-24-2018, 10:33 PM
RE: Suggestion: Inverse /nodock; /yesdock - by Laura C. - 09-24-2018, 11:23 PM
RE: Suggestion: Inverse /nodock; /yesdock - by Laz - 09-24-2018, 11:26 PM

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