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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Sirius systems

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Sirius systems
Offline Caribe
07-07-2006, 08:26 PM,
#9
Member
Posts: 378
Threads: 35
Joined: Dec 2005

2.5 States that you have the right to own a system if you have your character green with the faction you want to join.

2.6 States that zone of influence only comes into play during time of war.

In reality Cambridge is the SF system right now and they (i assume they are) affiliated with the Bretonia Navy, so the other systems should be open for claiming for Bretonia Police, Mollys, and Gaians. For these are the main factions in the Bretonia systems. This really doesn't break any rules plus if bretonia becomes home of 2 factions both lawful then think about this: The SF will be like the Navy and can use their time now to fight a war that they should be getting ready for agianst kusari (as the RP story you see all over the bases in discovery suggest) and leave then the defense of bretonia to the new faction which will be the police. We can say that bretonia could work more efficient this way haveing a faction that works for offense only and on for defense only.

Been here since Discovery 4.77 (lurk mode engaged)

Zapp Wrote:I have recently met and discussed with Atalawohisdi the trader that flies the Caribe. Just so everyone knows, I engaged in Sigma 13. He flies through half the system before going back to New Berlin, where he cruises from one side of the system to the other, hugging the sun as close as he can. All the while, he flies near Battleships trying to scrape me off. I finally send out the white flag, and move back to Sigma 13. However, it was a ruse, and he bit. Knowing his trade route, I interdicted the trade lane and the chase began anew. It ended, an hour after it began, with me retreating, out of Countermeasures and getting very irritated.

He kept boasting how he has never been caught; I'd like to see him beat until he begs to pay, then beaten some more.

- Best day ever. Cool
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Messages In This Thread
Sirius systems - by Hyperwave22 - 07-07-2006, 05:28 AM
Sirius systems - by wedge antilles - 07-07-2006, 06:06 AM
Sirius systems - by Wolfpack98 - 07-07-2006, 06:37 AM
Sirius systems - by Caribe - 07-07-2006, 07:03 AM
Sirius systems - by Wolfpack98 - 07-07-2006, 07:06 AM
Sirius systems - by kiggles - 07-07-2006, 10:45 AM
Sirius systems - by Hyperwave22 - 07-07-2006, 05:49 PM
Sirius systems - by Teaboy - 07-07-2006, 07:14 PM
Sirius systems - by Caribe - 07-07-2006, 08:26 PM
Sirius systems - by Alpha 429 - 07-07-2006, 10:29 PM
Sirius systems - by kiggles - 07-07-2006, 10:31 PM
Sirius systems - by Hyperwave22 - 07-07-2006, 11:39 PM
Sirius systems - by kiggles - 07-07-2006, 11:51 PM
Sirius systems - by Nightfall - 07-08-2006, 12:42 AM
Sirius systems - by Hyperwave22 - 07-08-2006, 04:02 AM
Sirius systems - by Assassin Twin - 07-08-2006, 07:43 PM
Sirius systems - by Alpha 429 - 07-08-2006, 07:50 PM
Sirius systems - by Kane - 07-08-2006, 10:33 PM
Sirius systems - by Caribe - 07-09-2006, 12:36 AM
Sirius systems - by Hyperwave22 - 07-09-2006, 01:14 AM
Sirius systems - by Drax[Trader] - 07-09-2006, 01:39 AM
Sirius systems - by Badger - 07-09-2006, 02:27 AM
Sirius systems - by Caribe - 07-09-2006, 04:22 AM
Sirius systems - by Teaboy - 07-09-2006, 01:05 PM
Sirius systems - by romer - 07-09-2006, 01:16 PM
Sirius systems - by kiggles - 07-09-2006, 02:32 PM
Sirius systems - by Teaboy - 07-09-2006, 04:16 PM
Sirius systems - by romer - 07-09-2006, 04:26 PM
Sirius systems - by Teaboy - 07-09-2006, 04:43 PM
Sirius systems - by romer - 07-09-2006, 04:51 PM
Sirius systems - by Teaboy - 07-09-2006, 04:52 PM
Sirius systems - by romer - 07-09-2006, 04:55 PM
Sirius systems - by Teaboy - 07-09-2006, 04:59 PM
Sirius systems - by romer - 07-09-2006, 05:11 PM
Sirius systems - by Hyperwave22 - 07-09-2006, 07:21 PM

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