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Xeno Alliance Quarterly Review

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Xeno Alliance Quarterly Review
Offline frozen
06-17-2008, 10:17 PM,
#3
Member
Posts: 1,948
Threads: 76
Joined: Jul 2007

you asked for it..

Quote:4) XA members are to amass in no groups greater than four per system. These four may be a mix of whatever craft the squad leader determines appropriate. XA members may bring in greater numbers in response to base defense or to reinforce a squad suffering from attack at the hands of a greater force.

imo, that rule should either have its cap increased, OR removed completely. why? becuase with the ever increasing size of the XA, that rule will -heavily- restrict your members. also, dont exepct your enemies to enforce such rules, because, maybe if the factions such as the SA/LSF respect that, and act accordingly, dont forget the massive influx of indy caps (that imo, should be restricted like the RM does, but meh -.- ).

the rest looks fine for now.


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Messages In This Thread
Xeno Alliance Quarterly Review - by hermanluft - 06-17-2008, 08:57 PM
Xeno Alliance Quarterly Review - by Dusty Lens - 06-17-2008, 08:59 PM
Xeno Alliance Quarterly Review - by frozen - 06-17-2008, 10:17 PM
Xeno Alliance Quarterly Review - by Dusty Lens - 06-17-2008, 10:30 PM
Xeno Alliance Quarterly Review - by SimonBlack - 06-17-2008, 10:35 PM
Xeno Alliance Quarterly Review - by Jamez - 06-18-2008, 12:53 AM
Xeno Alliance Quarterly Review - by Reverend Del - 06-18-2008, 01:41 AM

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